Players
USP SYCA PVE US
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:49 UTC25d ago | 0 | – | running | 0 |
| Fri 2 Oct, 01:55 UTC26d ago | 0 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is USP SYCA PVE US online, and how reliable is it?
USP SYCA PVE US is up as you read this. Going by the reported uptime, it restarted roughly 5 days 16 hours ago. Of the past 7 full days it was running for 144 of 168 hours, or 86% of the time. Rust Charts has tracked it since 1 October 2026.
Where is USP SYCA PVE US located?
With its NA tag, USP SYCA PVE US puts itself in North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 66.51.99.78:28030.
Which version of Rust does USP SYCA PVE US run?
Rust network protocol 2635 and build 168909 on Linux is what USP SYCA PVE US runs. Joining needs the same protocol on your game; Steam handles the update.
Does USP SYCA PVE US run smoothly?
It averaged 12 server fps over the last 48 hours, with a floor of 5. Buildings, deployables and all the rest of the world came to as many as 125,764 entities. At most it took 4,780 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is USP SYCA PVE US?
On USP SYCA PVE US, 0 players are in and 50 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak. Over the past 48 hours, 02:00 UTC drew the most, at 1 players on average.
How does USP SYCA PVE US rank against other Rust servers?
The last seven days of player hours put USP SYCA PVE US at #6,677, top 30% of ranked servers, and #1,050 in North America.
Wipe schedule
What does wipe day look like on USP SYCA PVE US?
Its recent wipes peaked at an average of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on USP SYCA PVE US?
The force wipe is the only wipe on USP SYCA PVE US, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 25 days 20 hours is how long ago its current world was made. A monthly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on USP SYCA PVE US?
The name USP SYCA PVE US carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does USP SYCA PVE US run?
USP SYCA PVE US runs a procedural map of size 4,500 with seed 722508191, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include USP SYCA PVE US?
The Rust Charts lists that carry USP SYCA PVE US are: Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on USP SYCA PVE US mean?
The game's server browser sees these tags from USP SYCA PVE US: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): In the server browser it sits under North America. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join USP SYCA PVE US?
The console is behind F1 in Rust: enter client.connect 66.51.99.78:28030 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
