Rust Charts42,725 playing · live

On air · chart position #2,253

Testing Grounds

Online NA 45.45.239.176:28015 checked 9m ago

monthly wipes vanillamoddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 15
0/ 15
players now
0% full
2
7-day average
peak 8
#2,253
rank
top 10% · #357 in NA
27d ago
last wipe
monthly schedule
7d 10h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Testing Grounds

0on now · 48h peak 7
AveragePeak
0246809:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

7d 10h
Thu 5 Nov, 19:00 UTC
FW
35d 10h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:18 UTC27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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NA · groups of 8+ · monthly · 15 on average
6 / 175
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Made in Quebec & France! QC FR EN (Website 9 Languages)
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4 / 1000
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
NA · groups of 8+ · monthly · 1 on average
0 / 50
Apocrypha-Linux | PvE | PvP
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Chud Sanctuary
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From the figures on this page

Quick answers

Host and version

Is Testing Grounds online, and how reliable is it?

Testing Grounds is up as you read this. About 20 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Testing Grounds located?

Testing Grounds gives its location as North America, using the NA tag. Rust Charts shows the location a server claims, not where the machine actually is. 45.45.239.176:28015 is its address.

Which version of Rust does Testing Grounds run?

Rust network protocol 2635 and build 168909 on Linux is what Testing Grounds runs. Steam updates your game for you; all you need is the same protocol to join.

Does Testing Grounds run smoothly?

Never under 29, and 30 server fps on average, is how the last 48 hours went. At its fullest it held 7,075 entities: buildings, deployables and the rest of the world. At most it took 1,219 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is Testing Grounds?

On Testing Grounds, 0 players are in and 15 slots are the ceiling. Averaging 2 players across seven days, it reached 8 at most. Over the past 48 hours, 19:00 UTC drew the most, at 5 players on average.

How does Testing Grounds rank against other Rust servers?

The last seven days of player hours put Testing Grounds at #2,253, top 10% of ranked servers, and #357 in North America.

Wipe days

What does wipe day look like on Testing Grounds?

At their busiest, its recent wipes averaged 5 players. 13 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Testing Grounds?

The force wipe is the only wipe on Testing Grounds, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 27 days 6 hours. The tags state a monthly wipe schedule.

Rules and world

What are the rules and settings on Testing Grounds?

No gather rate appears in the name Testing Grounds. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Its self-description is vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is off: that is Valve's anti-cheat.

Which map does Testing Grounds run?

A procedural map of size 1,200 with seed 2147483647, generated by the game, is what Testing Grounds runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include Testing Grounds?

These Rust Charts lists include Testing Grounds: Modded Rust servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Testing Grounds mean?

These are the tags Testing Grounds makes public, and the server browser reads them: gmvanilla (Game mode): Vanilla survival is the mode; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; NA (North America): In the server browser it sits under North America. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Testing Grounds?

Enter client.connect 45.45.239.176:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp15
Max players The server holds 15 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.