On air · chart position #15,432
[US] Chronic Condition
Online NA 66.51.99.69:28065 checked 13m ago
Players
[US] Chronic Condition
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:40 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [US] Chronic Condition online, and how reliable is it?
[US] Chronic Condition is up as you read this. Going by the reported uptime, it restarted roughly 1 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Rust Charts has tracked it since 1 October 2026.
Where is [US] Chronic Condition located?
[US] Chronic Condition gives its location as North America, using the NA tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 66.51.99.69:28065.
Which version of Rust does [US] Chronic Condition run?
The build behind [US] Chronic Condition is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does [US] Chronic Condition run smoothly?
It averaged 5 server fps over the last 48 hours, with a floor of 5. Buildings, deployables and all the rest of the world came to as many as 111,203 entities. Its memory climbed as high as 3,426 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is [US] Chronic Condition?
On [US] Chronic Condition, 0 players are in and 50 slots are the ceiling. Its average over the past week comes to 0 players.
How does [US] Chronic Condition rank against other Rust servers?
The last seven days of player hours put [US] Chronic Condition at #15,432, top 69% of ranked servers, and #1,539 in North America.
Wipe days
What does wipe day look like on [US] Chronic Condition?
The busiest point of its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on [US] Chronic Condition?
Once a month is the whole of it: [US] Chronic Condition wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 26 days 3 hours is how long ago its current world was made. A monthly wipe schedule is published in its tags.
Settings and map
What are the rules and settings on [US] Chronic Condition?
No gather rate appears in the name [US] Chronic Condition. 16 players is the maximum for a group. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. Valve's VAC anti-cheat is active.
Which map does [US] Chronic Condition run?
The map on [US] Chronic Condition is procedural, size 4,250, seed 1564901445, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include [US] Chronic Condition?
These Rust Charts lists include [US] Chronic Condition: Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [US] Chronic Condition mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots are available; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play; NA (North America): In the server browser it sits under North America — that's the set of tags [US] Chronic Condition publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join [US] Chronic Condition?
Press F1 in Rust to open the console and type client.connect 66.51.99.69:28065. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.