On air · chart position #15,351
Rust Factory
Online 66.51.99.62:28050 checked 12m ago
Players
Rust Factory
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Rust Factory online, and how reliable is it?
Right now Rust Factory is running. About 17 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 2 October 2026.
Where is Rust Factory located?
No region is published by Rust Factory. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 66.51.99.62:28050 is its address.
Which version of Rust does Rust Factory run?
Rust network protocol 2635 and build 168909 on Linux is what Rust Factory runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Rust Factory run smoothly?
Never under 5, and 5 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 140,798 entities. At most it took 4,618 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Rust Factory?
On Rust Factory, 0 players are in and 75 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does Rust Factory rank against other Rust servers?
In the seven-day player hours table, Rust Factory is #15,351, inside the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust Factory?
Rust Factory's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 26 days 19 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Rust Factory?
The name Rust Factory carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Which map does Rust Factory run?
The map on Rust Factory is procedural, size 5,000, seed 1276598491, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Rust Factory?
The Rust Charts lists that carry Rust Factory are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust Factory mean?
The game's server browser sees these tags from Rust Factory: gmvanilla (Game mode): The mode here is vanilla survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Rust Factory?
Enter client.connect 66.51.99.62:28050 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.