Rust Charts51,299 playing · live

On air · chart position #15,349

Randum Rust Test Server

Online 66.51.99.49:28018 checked 11m ago

moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 12
0/ 12
players now
0% full
0
7-day average
peak –
#15,349
rank
top 69%
17d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Randum Rust Test Server

0on now
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 02:47 UTC17d ago 1 – running 0
Thu 1 Oct, 23:27 UTC FW27d ago 1 halved by day 1 9.1 days 0
Sun 27 Sep, 15:34 UTC31d ago 1 halved by day 1 4.3 days 0
Mon 21 Sep, 00:04 UTC37d ago 1 halved by day 1 6.6 days 0
Thu 17 Sep, 21:49 UTC41d ago 2 halved by day 1 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
47 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
51 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000
From the figures on this page

Quick answers

Server details

Is Randum Rust Test Server online, and how reliable is it?

Right now Randum Rust Test Server is running. The uptime it reports puts its last restart about 6 days 3 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Randum Rust Test Server located?

There's no region listed for Randum Rust Test Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 66.51.99.49:28018.

Which version of Rust does Randum Rust Test Server run?

Rust network protocol 2635 and build 168909 on Linux is what Randum Rust Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Randum Rust Test Server run smoothly?

The 48-hour average was 28 server fps; the lowest point was 9. At its fullest it held 133,107 entities: buildings, deployables and the rest of the world. At most it took 6,103 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is Randum Rust Test Server?

Right now 0 players are on Randum Rust Test Server, out of 12 slots. 0 players was the seven-day average.

How does Randum Rust Test Server rank against other Rust servers?

Player hours over the past week put Randum Rust Test Server at #15,349, among the top 69% of ranked servers.

Wipe schedule

What does wipe day look like on Randum Rust Test Server?

The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Randum Rust Test Server?

No next wipe can be predicted for Randum Rust Test Server: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 17 days 21 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Randum Rust Test Server?

No gather rate appears in the name Randum Rust Test Server. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.

Which map does Randum Rust Test Server run?

Randum Rust Test Server runs a procedural map of size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Tags explained

Which Rust Charts lists and filters include Randum Rust Test Server?

The Rust Charts lists that carry Randum Rust Test Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Randum Rust Test Server mean?

The game's server browser sees these tags from Randum Rust Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): It has 12 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Randum Rust Test Server?

The console is behind F1 in Rust: enter client.connect 66.51.99.49:28018 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp12
Max players It has 12 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.