Rust Charts68,729 playing · live

On air · chart position #15,290

dont join

Online NA 66.51.99.38:28025 checked 12m ago

monthly wipes moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak –
#15,290
rank
top 69% · #1497 in NA
7d ago
last wipe
monthly schedule
6d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

dont join

0on now
AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 02

Server performance

0246800:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

1.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

6d 19h
Thu 5 Nov, 19:00 UTC
FW
34d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:32 UTC7d ago 1 – running 0
Wed 21 Oct, 10:27 UTC8d ago 1 – 1.4 days 0
Thu 1 Oct, 02:58 UTC28d ago 2 halved by day 1 20.3 days 1
Wed 30 Sep, 20:16 UTC29d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
14 / 175
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NA · groups of 8+ · monthly · 7 on average
7 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
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7 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
5 / 15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
NA · groups of 8+ · monthly · 1 on average
2 / 50
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
2 / 50
From the figures on this page

Quick answers

About the server

Is dont join online, and how reliable is it?

dont join is up as you read this. The uptime it reports puts its last restart about 7 days 2 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 30 September 2026.

Where is dont join located?

dont join gives its location as North America, using the NA tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 66.51.99.38:28025.

Which version of Rust does dont join run?

The build behind dont join is Rust network protocol 2635 and build 168912, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Does dont join run smoothly?

The 48-hour average was 5 server fps; the lowest point was 5. At its fullest it held 87,000 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,735 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is dont join?

dont join has 0 of its 50 slots filled right now. Its average over the past week comes to 0 players.

How does dont join rank against other Rust servers?

On player hours for the past week, dont join is #15,290: top 69% overall and #1,497 in North America.

Wipes and resets

What does wipe day look like on dont join?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on dont join?

The force wipe is the only wipe on dont join, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 7 days 3 hours is how long ago its current world was made. A monthly wipe schedule is published in its tags.

Settings and map

What are the rules and settings on dont join?

No gather rate appears in the name dont join. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.

Which map does dont join run?

The map on dont join is procedural, size 4,020, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.

Tags explained

Which Rust Charts lists and filters include dont join?

The Rust Charts lists that carry dont join are: Modded Rust servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on dont join mean?

The game's server browser sees these tags from dont join: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168912 (Build): The game build is 168912; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here; NA (North America): North America is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join dont join?

The console is behind F1 in Rust: enter client.connect 66.51.99.38:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168912,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168912
Build The game build is 168912.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Plugins run on Carbon here.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.