Players
dont join
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:32 UTC7d ago | 1 | – | running | 0 |
| Wed 21 Oct, 10:27 UTC8d ago | 1 | – | 1.4 days | 0 |
| Thu 1 Oct, 02:58 UTC28d ago | 2 | halved by day 1 | 20.3 days | 1 |
| Wed 30 Sep, 20:16 UTC29d ago | 2 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is dont join online, and how reliable is it?
dont join is up as you read this. The uptime it reports puts its last restart about 7 days 2 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 30 September 2026.
Where is dont join located?
dont join gives its location as North America, using the NA tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 66.51.99.38:28025.
Which version of Rust does dont join run?
The build behind dont join is Rust network protocol 2635 and build 168912, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does dont join run smoothly?
The 48-hour average was 5 server fps; the lowest point was 5. At its fullest it held 87,000 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,735 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is dont join?
dont join has 0 of its 50 slots filled right now. Its average over the past week comes to 0 players.
How does dont join rank against other Rust servers?
On player hours for the past week, dont join is #15,290: top 69% overall and #1,497 in North America.
Wipes and resets
What does wipe day look like on dont join?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on dont join?
The force wipe is the only wipe on dont join, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 7 days 3 hours is how long ago its current world was made. A monthly wipe schedule is published in its tags.
Settings and map
What are the rules and settings on dont join?
No gather rate appears in the name dont join. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does dont join run?
The map on dont join is procedural, size 4,020, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.
Tags explained
Which Rust Charts lists and filters include dont join?
The Rust Charts lists that carry dont join are: Modded Rust servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on dont join mean?
The game's server browser sees these tags from dont join: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168912 (Build): The game build is 168912; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here; NA (North America): North America is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join dont join?
The console is behind F1 in Rust: enter client.connect 66.51.99.38:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
