Players
ParadoxLabs
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:12 UTC26d ago | 0 | – | running | 0 |
| Wed 30 Sep, 01:03 UTC29d ago | 2 | halved by day 2 | 3.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ParadoxLabs online, and how reliable is it?
Right now ParadoxLabs is not running; the last sighting was 4 days 12 hours ago. 72 of 168 hours is what it managed over the past 7 full days, 43% of the time. Rust Charts has tracked it since 16 September 2026.
Where is ParadoxLabs located?
There's no region listed for ParadoxLabs. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 66.51.99.158:4301.
Which version of Rust does ParadoxLabs run?
Rust network protocol 2635 and build 168909 on Linux is the version ParadoxLabs runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is ParadoxLabs?
Last seen 4 days 12 hours ago, ParadoxLabs is currently offline. Its average over the past week comes to 0 players.
How does ParadoxLabs rank against other Rust servers?
In the seven-day player hours table, ParadoxLabs is #15,318, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on ParadoxLabs?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on ParadoxLabs?
Too few wipes on record for ParadoxLabs to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 26 days 5 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on ParadoxLabs?
You will not find a gather rate in the name ParadoxLabs. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does ParadoxLabs run?
A procedural map of size 1,000 with seed 1337, generated by the game, is what ParadoxLabs runs. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.
Tags explained
Which Rust Charts lists and filters include ParadoxLabs?
These Rust Charts lists include ParadoxLabs: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ParadoxLabs mean?
These are the tags ParadoxLabs makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join ParadoxLabs?
The console is behind F1 in Rust: enter client.connect 66.51.99.158:4301 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://paradoxlabs.dev.
