Rust Charts103,131 playing · live

On air · chart position #5,906

RARustTesting

Online 66.51.99.118:34118 checked 13m ago

vanillamoddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 10
1/ 10
players now
10% full
0
7-day average
peak 2
#5,906
rank
top 26%
2h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

RARustTesting

1on now · 48h peak 2
AveragePeakWipe
00.511.5219:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 15:40 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Fri 23 OctFri 23 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:40 UTC2h ago – – running 0
Fri 23 Oct, 15:40 UTC6d ago 1 – – 0
Fri 23 Oct, 01:15 UTC6d ago 1 – 0.6 days 0
Tue 20 Oct, 13:02 UTC9d ago 2 held half 2.5 days 0
Wed 30 Sep, 14:21 UTC29d ago 1 halved by day 2 19.9 days 0
Mon 28 Sep, 15:32 UTC31d ago 1 – 2 days 0
Sun 27 Sep, 22:52 UTC31d ago 1 – 0.7 days 0
Fri 25 Sep, 15:17 UTC34d ago 1 held half 2.3 days 0
Thu 24 Sep, 13:02 UTC35d ago 1 – 1.1 days 0
Thu 24 Sep, 00:56 UTC35d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
201 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
79 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
229 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
351 / 350
From the figures on this page

Quick answers

Server details

Is RARustTesting online, and how reliable is it?

Right now RARustTesting is running. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is RARustTesting located?

There's no region listed for RARustTesting. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 66.51.99.118:34118.

Which version of Rust does RARustTesting run?

Rust network protocol 2635 and build 168909 on Linux is what RARustTesting runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is RARustTesting?

RARustTesting has 1 of its 10 slots filled right now. Seven-day figures: 0 players on average and 2 at the peak. 15:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does RARustTesting rank against other Rust servers?

Player hours over the past week put RARustTesting at #5,906, among the top 26% of ranked servers.

Wipe days

What does wipe day look like on RARustTesting?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 4 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 1.5 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on RARustTesting?

The wipes on RARustTesting come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 2 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on RARustTesting?

The name RARustTesting carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. VAC is on: that is Valve's anti-cheat.

Lists and filters

Which Rust Charts lists and filters include RARustTesting?

The Rust Charts lists that carry RARustTesting are: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on RARustTesting mean?

The game's server browser sees these tags from RARustTesting: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework; oxidation (Custom tag): Custom tag: set by the owner or a plugin. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join RARustTesting?

Press F1 in Rust to open the console and type client.connect 66.51.99.118:34118. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8,oxidation

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players 10 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Other

oxidation
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.