Rust Charts68,594 playing · live

On air · chart position #15,318

FGG - Experiment 49

Online NA 66.51.98.57:28005 checked 11m ago

monthly wipes moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak –
#15,318
rank
top 69% · #1506 in NA
27d ago
last wipe
monthly schedule
7d 6h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

FGG - Experiment 49

0on now
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 02

Server performance

0246813:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

2.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

7d 6h
Thu 5 Nov, 19:00 UTC
FW
35d 6h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:19 UTC27d ago 2 – running 0
Wed 30 Sep, 22:46 UTC28d ago 4 – 1.3 days 1
Sat 26 Sep, 08:36 UTC33d ago 4 halved by day 2 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
1 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
1 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
6 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
2 / 15
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
2 / 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
NA · groups of 8+ · monthly · 1 on average
0 / 50
From the figures on this page

Quick answers

About the server

Is FGG - Experiment 49 online, and how reliable is it?

You will find FGG - Experiment 49 online at this moment. Going by the reported uptime, it restarted roughly 6 days 23 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 16 September 2026.

Where is FGG - Experiment 49 located?

The NA tag is how FGG - Experiment 49 lists its location: North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 66.51.98.57:28005 is its address.

Which version of Rust does FGG - Experiment 49 run?

The build behind FGG - Experiment 49 is Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does FGG - Experiment 49 run smoothly?

Never under 5, and 5 server fps on average, is how the last 48 hours went. At its fullest it held 45,384 entities: buildings, deployables and the rest of the world. At most it took 2,335 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is FGG - Experiment 49?

On FGG - Experiment 49, 0 players are in and 50 slots are the ceiling. 0 players was the seven-day average.

How does FGG - Experiment 49 rank against other Rust servers?

The last seven days of player hours put FGG - Experiment 49 at #15,318, top 69% of ranked servers, and #1,506 in North America.

Wipes and resets

What does wipe day look like on FGG - Experiment 49?

Its recent wipes peaked at an average of 3 players. The crowd on the latest wipe hit its peak 1 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on FGG - Experiment 49?

The force wipe is the only wipe on FGG - Experiment 49, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 27 days 7 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a month.

Settings and map

What are the rules and settings on FGG - Experiment 49?

No gather rate appears in the name FGG - Experiment 49. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does FGG - Experiment 49 run?

A procedural map of size 3,000 with seed 1609848817, generated by the game, is what FGG - Experiment 49 runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include FGG - Experiment 49?

These Rust Charts lists include FGG - Experiment 49: Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on FGG - Experiment 49 mean?

These are the tags FGG - Experiment 49 makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join FGG - Experiment 49?

Press F1 in Rust to open the console and type client.connect 66.51.98.57:28005. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167781
Build Build 167781 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly One wipe a month, together with the force wipe.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.