Rust Charts40,133 playing · live

On air · chart position #15,353

private do not join!!!

Online NA 66.51.97.67:28050 checked 9m ago

monthly wipes moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak –
#15,353
rank
top 69% · #1518 in NA
27d ago
last wipe
monthly schedule
7d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

private do not join!!!

0on now
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Channel 02

Server performance

0246802:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

4 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 17h
Thu 5 Nov, 19:00 UTC
FW
35d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:41 UTC FW27d ago 0 – running 0
Sun 27 Sep, 22:42 UTC31d ago 3 halved by day 1 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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NA · groups of 8+ · monthly · 15 on average
28 / 175
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NA · groups of 8+ · monthly · 7 on average
8 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
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3 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
1 / 15
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
0 / 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
NA · groups of 8+ · monthly · 1 on average
1 / 50
From the figures on this page

Quick answers

Host and version

Is private do not join!!! online, and how reliable is it?

Right now private do not join!!! is running. Going by the reported uptime, it restarted roughly 8 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is private do not join!!! located?

private do not join!!! gives its location as North America, using the NA tag. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 66.51.97.67:28050.

Which version of Rust does private do not join!!! run?

Rust network protocol 2635 and build 168909 on Linux is what private do not join!!! runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does private do not join!!! run smoothly?

Never under 5, and 5 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 122,127 entities. Memory use peaked at 3,252 MB. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is private do not join!!!?

Right now 0 players are on private do not join!!!, out of 50 slots. Its average over the past week comes to 0 players.

How does private do not join!!! rank against other Rust servers?

On player hours for the past week, private do not join!!! is #15,353: top 69% overall and #1,518 in North America.

Wipes and resets

What does wipe day look like on private do not join!!!?

At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on private do not join!!!?

Once a month is the whole of it: private do not join!!! wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 2 hours. Its tags carry a wipe schedule of once a month.

Rules and world

What are the rules and settings on private do not join!!!?

No gather rate appears in the name private do not join!!!. The group limit is 24 players. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does private do not join!!! run?

private do not join!!! runs a procedural map of size 4,500 with seed 1, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include private do not join!!!?

The Rust Charts lists that carry private do not join!!! are: Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on private do not join!!! mean?

These are the tags private do not join!!! makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts24 (Group limit): No team can exceed 24; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play; NA (North America): In the server browser it sits under North America. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join private do not join!!!?

Press F1 in Rust to open the console and type client.connect 66.51.97.67:28050. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players 50 slots are available.
ts24
Group limit No team can exceed 24.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly One wipe a month, together with the force wipe.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.