On air · chart position #12,566
Testing Dumb Things
Online NA 66.51.96.89:28000 checked 8m ago
Players
Testing Dumb Things
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 21:44 UTC19h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Testing Dumb Things online, and how reliable is it?
You will find Testing Dumb Things online at this moment. The uptime it reports puts its last restart about 2 hours ago. Of the past 7 full days it was running for 2 of 168 hours, or 1% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Testing Dumb Things located?
The NA tag is how Testing Dumb Things lists its location: North America. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 66.51.96.89:28000.
Which version of Rust does Testing Dumb Things run?
Rust network protocol 2635 and build 168909 on Linux is the version Testing Dumb Things runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Testing Dumb Things run smoothly?
It averaged 8 server fps over the last 48 hours, with a floor of 5. Buildings, deployables and all the rest of the world came to as many as 21,917 entities. At most it took 1,210 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is Testing Dumb Things?
Right now 0 players are on Testing Dumb Things, out of 50 slots. Over the last week it averaged 0 players; the high point was 1. 01:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does Testing Dumb Things rank against other Rust servers?
The last seven days of player hours put Testing Dumb Things at #12,566, top 56% of ranked servers, and #1,374 in North America.
Wipe days
What is the wipe schedule on Testing Dumb Things?
The force wipe is the only wipe on Testing Dumb Things, once a month. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 15 hours is how long ago its current world was made. A monthly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on Testing Dumb Things?
You will not find a gather rate in the name Testing Dumb Things. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Testing Dumb Things run?
Testing Dumb Things runs a procedural map of size 3,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.
Tags explained
Which Rust Charts lists and filters include Testing Dumb Things?
The Rust Charts lists that carry Testing Dumb Things are: Modded Rust servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on Testing Dumb Things mean?
These are the tags Testing Dumb Things makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): The server browser files this one under North America. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Testing Dumb Things?
Press F1 in Rust to open the console and type client.connect 66.51.96.89:28000. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.