Off air · chart position #15,812
DoNotJoin, NotForYou
Offline 66.41.108.23:28044 checked 18d ago
Players
DoNotJoin, NotForYou
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW27d ago | 1 | – | running | 0 |
| Tue 15 Sep, 17:46 UTC43d ago | 2 | halved by day 6 | 16 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is DoNotJoin, NotForYou online, and how reliable is it?
DoNotJoin, NotForYou is down at the moment, having last been seen 18 days 23 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is DoNotJoin, NotForYou located?
There's no region listed for DoNotJoin, NotForYou. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 66.41.108.23:28044.
Which version of Rust does DoNotJoin, NotForYou run?
The build behind DoNotJoin, NotForYou is Rust network protocol 2634 and build 166652, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is DoNotJoin, NotForYou?
Last seen 18 days 23 hours ago, DoNotJoin, NotForYou is currently offline.
How does DoNotJoin, NotForYou rank against other Rust servers?
Player hours over the past week put DoNotJoin, NotForYou at #15,812, among the top 72% of ranked servers.
Wipe days
What does wipe day look like on DoNotJoin, NotForYou?
Its recent wipes peaked at an average of 2 players. 5 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 6 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on DoNotJoin, NotForYou?
The record of DoNotJoin, NotForYou's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 27 days 1 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on DoNotJoin, NotForYou?
The name DoNotJoin, NotForYou carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does DoNotJoin, NotForYou run?
A procedural map of size 3,200 with seed 694120, generated by the game, is what DoNotJoin, NotForYou runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include DoNotJoin, NotForYou?
These Rust Charts lists include DoNotJoin, NotForYou: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on DoNotJoin, NotForYou mean?
These are the tags DoNotJoin, NotForYou makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join DoNotJoin, NotForYou?
Press F1 in Rust to open the console and type client.connect 66.41.108.23:28044. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.