Off air · chart position #11,030
=(eGO)= | Dev | Edgegamers.com
Offline 66.118.246.78:28015 checked 1d ago
Players
=(eGO)= | Dev | Edgegamers.com
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 12:40 UTC8d ago | 1 | – | running | 0 |
| Mon 19 Oct, 19:58 UTC9d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is =(eGO)= | Dev | Edgegamers.com online, and how reliable is it?
Right now =(eGO)= | Dev | Edgegamers.com is not running; the last sighting was 24 hours ago. It stayed up 8% of the last 7 full days, 13 of 168 hours. Rust Charts has tracked it since 19 October 2026.
Where is =(eGO)= | Dev | Edgegamers.com located?
From =(eGO)= | Dev | Edgegamers.com, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 66.118.246.78:28015.
Which version of Rust does =(eGO)= | Dev | Edgegamers.com run?
The build behind =(eGO)= | Dev | Edgegamers.com is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is =(eGO)= | Dev | Edgegamers.com?
=(eGO)= | Dev | Edgegamers.com is offline at the moment; the last sighting was 24 hours ago. Seven-day figures: 0 players on average and 1 at the peak. 03:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does =(eGO)= | Dev | Edgegamers.com rank against other Rust servers?
In the seven-day player hours table, =(eGO)= | Dev | Edgegamers.com is #11,030, inside the top 50% of all ranked servers.
Wipe days
What does wipe day look like on =(eGO)= | Dev | Edgegamers.com?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 34 hours in.
What is the wipe schedule on =(eGO)= | Dev | Edgegamers.com?
Too few wipes on record for =(eGO)= | Dev | Edgegamers.com to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 8 days 13 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on =(eGO)= | Dev | Edgegamers.com?
The name =(eGO)= | Dev | Edgegamers.com carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Tags explained
Which Rust Charts lists and filters include =(eGO)= | Dev | Edgegamers.com?
The Rust Charts lists that carry =(eGO)= | Dev | Edgegamers.com are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on =(eGO)= | Dev | Edgegamers.com mean?
The game's server browser sees these tags from =(eGO)= | Dev | Edgegamers.com: gmrust (Game mode): Survival, in the standard Rust form; mp500 (Max players): 500 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join =(eGO)= | Dev | Edgegamers.com?
Enter client.connect 66.118.246.78:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.