On air · chart position #11,340
336 | Test Server Randomly Online Do Not Join
Online 66.110.242.212:31000 checked 9m ago
Players
336 | Test Server Randomly Online Do Not Join
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is 336 | Test Server Randomly Online Do Not Join online, and how reliable is it?
336 | Test Server Randomly Online Do Not Join is up as you read this. Going by the reported uptime, it restarted roughly 19 minutes ago. 0 of 24 hours is what it managed over the past 1 full day, 0% of the time. The first record Rust Charts holds of it is 27 October 2026.
Where is 336 | Test Server Randomly Online Do Not Join located?
From 336 | Test Server Randomly Online Do Not Join, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 66.110.242.212:31000.
Which version of Rust does 336 | Test Server Randomly Online Do Not Join run?
Rust network protocol 2635 and build 168909 on Windows is what 336 | Test Server Randomly Online Do Not Join runs. Joining needs the same protocol on your game; Steam handles the update.
Does 336 | Test Server Randomly Online Do Not Join run smoothly?
Never under 122, and 180 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 97,655 entities. At most it took 2,419 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is 336 | Test Server Randomly Online Do Not Join?
Right now 0 players are on 336 | Test Server Randomly Online Do Not Join, out of 100 slots. Averaging 1 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 1 players.
How does 336 | Test Server Randomly Online Do Not Join rank against other Rust servers?
In the seven-day player hours table, 336 | Test Server Randomly Online Do Not Join is #11,340, inside the top 51% of all ranked servers.
Wipe days
What is the wipe schedule on 336 | Test Server Randomly Online Do Not Join?
336 | Test Server Randomly Online Do Not Join's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 47 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on 336 | Test Server Randomly Online Do Not Join?
The name 336 | Test Server Randomly Online Do Not Join carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does 336 | Test Server Randomly Online Do Not Join run?
A procedural map of size 4,000 with seed 838780128, generated by the game, is what 336 | Test Server Randomly Online Do Not Join runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include 336 | Test Server Randomly Online Do Not Join?
These Rust Charts lists include 336 | Test Server Randomly Online Do Not Join: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on 336 | Test Server Randomly Online Do Not Join mean?
These are the tags 336 | Test Server Randomly Online Do Not Join makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join 336 | Test Server Randomly Online Do Not Join?
Enter client.connect 66.110.242.212:31000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.