Rust Charts102,404 playing · live

On air · chart position #11,340

336 | Test Server Randomly Online Do Not Join

Online 66.110.242.212:31000 checked 9m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
1
7-day average
peak 1
#11,340
rank
top 51%
1d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

336 | Test Server Randomly Online Do Not Join

0on now · 48h peak 1
AveragePeakWipe
00.250.50.75118:0019:0020:0015:0016:00Wiped Tue 27 Oct, 18:46 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
010020030040018:0019:0020:0015:0016:00Wiped Tue 27 Oct, 18:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
150 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
93 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
216 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
344 / 350
From the figures on this page

Quick answers

About the server

Is 336 | Test Server Randomly Online Do Not Join online, and how reliable is it?

336 | Test Server Randomly Online Do Not Join is up as you read this. Going by the reported uptime, it restarted roughly 19 minutes ago. 0 of 24 hours is what it managed over the past 1 full day, 0% of the time. The first record Rust Charts holds of it is 27 October 2026.

Where is 336 | Test Server Randomly Online Do Not Join located?

From 336 | Test Server Randomly Online Do Not Join, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 66.110.242.212:31000.

Which version of Rust does 336 | Test Server Randomly Online Do Not Join run?

Rust network protocol 2635 and build 168909 on Windows is what 336 | Test Server Randomly Online Do Not Join runs. Joining needs the same protocol on your game; Steam handles the update.

Does 336 | Test Server Randomly Online Do Not Join run smoothly?

Never under 122, and 180 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 97,655 entities. At most it took 2,419 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is 336 | Test Server Randomly Online Do Not Join?

Right now 0 players are on 336 | Test Server Randomly Online Do Not Join, out of 100 slots. Averaging 1 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 1 players.

How does 336 | Test Server Randomly Online Do Not Join rank against other Rust servers?

In the seven-day player hours table, 336 | Test Server Randomly Online Do Not Join is #11,340, inside the top 51% of all ranked servers.

Wipe days

What is the wipe schedule on 336 | Test Server Randomly Online Do Not Join?

336 | Test Server Randomly Online Do Not Join's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 47 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on 336 | Test Server Randomly Online Do Not Join?

The name 336 | Test Server Randomly Online Do Not Join carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does 336 | Test Server Randomly Online Do Not Join run?

A procedural map of size 4,000 with seed 838780128, generated by the game, is what 336 | Test Server Randomly Online Do Not Join runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tag guide

Which Rust Charts lists and filters include 336 | Test Server Randomly Online Do Not Join?

These Rust Charts lists include 336 | Test Server Randomly Online Do Not Join: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on 336 | Test Server Randomly Online Do Not Join mean?

These are the tags 336 | Test Server Randomly Online Do Not Join makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join 336 | Test Server Randomly Online Do Not Join?

Enter client.connect 66.110.242.212:31000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.