Rust Charts89,289 playing · live

Off air · chart position #16,685

NoHazzy PVE (In Development)

Offline 65.75.203.17:28015 checked 27d ago

moddedcarbon
Launch Rust and join Website
0/ 15
players now
0% full
0
7-day average
peak –
#16,685
rank
top 70%
54d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

NoHazzy PVE (In Development)

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000
From the figures on this page

Quick answers

Host and version

Is NoHazzy PVE (In Development) online, and how reliable is it?

NoHazzy PVE (In Development) is down at the moment, having last been seen 27 days 17 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is NoHazzy PVE (In Development) located?

From NoHazzy PVE (In Development), no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 65.75.203.17:28015.

Which version of Rust does NoHazzy PVE (In Development) run?

Rust network protocol 2633 and build 163207 on Linux is what NoHazzy PVE (In Development) runs. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is NoHazzy PVE (In Development)?

NoHazzy PVE (In Development) shows as offline now, with its last appearance 27 days 17 hours ago.

How does NoHazzy PVE (In Development) rank against other Rust servers?

In the seven-day player hours table, NoHazzy PVE (In Development) is #16,685, inside the top 70% of all ranked servers.

Wipe days

What is the wipe schedule on NoHazzy PVE (In Development)?

NoHazzy PVE (In Development)'s wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 54 days 10 hours.

How it is set up

What are the rules and settings on NoHazzy PVE (In Development)?

No gather rate appears in the name NoHazzy PVE (In Development). The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.

Which map does NoHazzy PVE (In Development) run?

NoHazzy PVE (In Development) runs a procedural map of size 2,200 with seed 549, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tag guide

Which Rust Charts lists and filters include NoHazzy PVE (In Development)?

The Rust Charts lists that carry NoHazzy PVE (In Development) are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on NoHazzy PVE (In Development) mean?

gmvanilla (Game mode): The mode here is vanilla survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags NoHazzy PVE (In Development) publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join NoHazzy PVE (In Development)?

Press F1 in Rust to open the console and type client.connect 65.75.203.17:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/nohazzy.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^z,^y

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp15
Max players 15 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.