Off air · chart position #13,767
Rust Mod Development
Offline 65.191.150.10:28015 checked 24d ago
Players
Rust Mod Development
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:22 UTC FW28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust Mod Development online, and how reliable is it?
You will not get on Rust Mod Development just now: it is offline, last seen 24 days 2 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 30 September 2026.
Where is Rust Mod Development located?
No region is published by Rust Mod Development. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 65.191.150.10:28015.
Which version of Rust does Rust Mod Development run?
Rust network protocol 2634 and build 166652 on Windows is the version Rust Mod Development runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Rust Mod Development?
Rust Mod Development shows as offline now, with its last appearance 24 days 2 hours ago.
How does Rust Mod Development rank against other Rust servers?
Player hours over the past week put Rust Mod Development at #13,767, among the top 61% of ranked servers.
Wipe days
What does wipe day look like on Rust Mod Development?
Its recent wipes peaked at an average of 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Rust Mod Development?
The force wipe is the only wipe on Rust Mod Development, once a month. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 28 days 6 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Rust Mod Development?
You will not find a gather rate in the name Rust Mod Development. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Rust Mod Development run?
A procedural map, generated by the game, is what Rust Mod Development runs.
Tags explained
Which Rust Charts lists and filters include Rust Mod Development?
These Rust Charts lists include Rust Mod Development: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Mod Development mean?
The game's server browser sees these tags from Rust Mod Development: gmrust (Game mode): Survival, in the standard Rust form; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Rust Mod Development?
Enter client.connect 65.191.150.10:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.