On air · chart position #9,667
4Netplayers Rust Server
Online 65.109.20.244:40100 checked 9m ago
Players
4Netplayers Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 03:29 UTC23d ago | 0 | – | running | 0 |
| Mon 28 Sep, 13:50 UTC31d ago | 2 | halved by day 3 | 7.6 days | 0 |
| Sat 19 Sep, 18:29 UTC40d ago | 1 | halved by day 1 | 8.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is 4Netplayers Rust Server online, and how reliable is it?
You will find 4Netplayers Rust Server online at this moment. Going by the reported uptime, it restarted roughly 41 hours ago. Of the past 7 full days it was running for 29 of 168 hours, or 17% of the time. Rust Charts has tracked it since 19 September 2026.
Where is 4Netplayers Rust Server located?
No region is published by 4Netplayers Rust Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 65.109.20.244:40100 is its address.
Which version of Rust does 4Netplayers Rust Server run?
The build behind 4Netplayers Rust Server is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does 4Netplayers Rust Server run smoothly?
It averaged 30 server fps over the last 48 hours, with a floor of 30. Buildings, deployables and all the rest of the world came to as many as 91,495 entities. Its memory climbed as high as 2,922 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is 4Netplayers Rust Server?
4Netplayers Rust Server has 0 of its 16 slots filled right now. Seven-day figures: 0 players on average and 2 at the peak.
How does 4Netplayers Rust Server rank against other Rust servers?
The top 43% of ranked servers includes 4Netplayers Rust Server, at #9,667 on player hours for the last week.
Wipe days
What does wipe day look like on 4Netplayers Rust Server?
The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on 4Netplayers Rust Server?
With irregular wipe times on 4Netplayers Rust Server, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 23 days 20 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on 4Netplayers Rust Server?
No gather rate appears in the name 4Netplayers Rust Server. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does 4Netplayers Rust Server run?
The map on 4Netplayers Rust Server is procedural, size 3,950, seed 796949041, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include 4Netplayers Rust Server?
These Rust Charts lists include 4Netplayers Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server mean?
The game's server browser sees these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Vanilla survival is the mode; mp16 (Max players): It has 16 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join 4Netplayers Rust Server?
Press F1 in Rust to open the console and type client.connect 65.109.20.244:40100. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.