Rust Charts70,411 playing · live

On air · chart position #9,775

RedlineQc

Online 64.74.161.162:28015 checked 7m ago

moddedcarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 30
0/ 30
players now
0% full
0
7-day average
peak 1
#9,775
rank
top 44%
9d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

RedlineQc

0on now
AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 15:10 UTC9d ago 1 – running 0
Sun 18 Oct, 03:19 UTC9d ago 1 – 0.5 days 0
Sat 17 Oct, 20:16 UTC10d ago 1 – 0.3 days 0
Sat 3 Oct, 01:20 UTC24d ago 1 held half 14.8 days 0
Sun 20 Sep, 15:55 UTC37d ago 1 halved by day 5 12.4 days 0
Sat 19 Sep, 02:55 UTC38d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
104 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
113 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
105 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
33 / 1000
From the figures on this page

Quick answers

Host and version

Is RedlineQc online, and how reliable is it?

RedlineQc is up as you read this. The uptime it reports puts its last restart about 4 days 22 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is RedlineQc located?

From RedlineQc, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 64.74.161.162:28015.

Which version of Rust does RedlineQc run?

Rust network protocol 2635 and build 168909 on Windows is the version RedlineQc runs. Joining needs the same protocol on your game; Steam handles the update.

Does RedlineQc run smoothly?

Never under 65, and 91 server fps on average, is how the last 48 hours went. At its fullest it held 70,624 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,933 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is RedlineQc?

On RedlineQc, 0 players are in and 30 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak.

How does RedlineQc rank against other Rust servers?

In the seven-day player hours table, RedlineQc is #9,775, inside the top 44% of all ranked servers.

Wipe schedule

What does wipe day look like on RedlineQc?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Day 5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on RedlineQc?

No next wipe can be predicted for RedlineQc: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 9 days 6 hours.

Rules and world

What are the rules and settings on RedlineQc?

No gather rate appears in the name RedlineQc. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does RedlineQc run?

RedlineQc runs a procedural map of size 3,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.

Tags explained

Which Rust Charts lists and filters include RedlineQc?

The Rust Charts lists that carry RedlineQc are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RedlineQc mean?

The game's server browser sees these tags from RedlineQc: gmrust (Game mode): Survival, in the standard Rust form; mp30 (Max players): It has 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join RedlineQc?

Press F1 in Rust to open the console and type client.connect 64.74.161.162:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://discord.com/invite/2HCunPdHSE is where its website sits.

What each one means

Server tags

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, in the standard Rust form.
mp30
Max players It has 30 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.