Players
RedlineQc
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 15:10 UTC9d ago | 1 | – | running | 0 |
| Sun 18 Oct, 03:19 UTC9d ago | 1 | – | 0.5 days | 0 |
| Sat 17 Oct, 20:16 UTC10d ago | 1 | – | 0.3 days | 0 |
| Sat 3 Oct, 01:20 UTC24d ago | 1 | held half | 14.8 days | 0 |
| Sun 20 Sep, 15:55 UTC37d ago | 1 | halved by day 5 | 12.4 days | 0 |
| Sat 19 Sep, 02:55 UTC38d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RedlineQc online, and how reliable is it?
RedlineQc is up as you read this. The uptime it reports puts its last restart about 4 days 22 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is RedlineQc located?
From RedlineQc, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 64.74.161.162:28015.
Which version of Rust does RedlineQc run?
Rust network protocol 2635 and build 168909 on Windows is the version RedlineQc runs. Joining needs the same protocol on your game; Steam handles the update.
Does RedlineQc run smoothly?
Never under 65, and 91 server fps on average, is how the last 48 hours went. At its fullest it held 70,624 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,933 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is RedlineQc?
On RedlineQc, 0 players are in and 30 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak.
How does RedlineQc rank against other Rust servers?
In the seven-day player hours table, RedlineQc is #9,775, inside the top 44% of all ranked servers.
Wipe schedule
What does wipe day look like on RedlineQc?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Day 5 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on RedlineQc?
No next wipe can be predicted for RedlineQc: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 9 days 6 hours.
Rules and world
What are the rules and settings on RedlineQc?
No gather rate appears in the name RedlineQc. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does RedlineQc run?
RedlineQc runs a procedural map of size 3,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.
Tags explained
Which Rust Charts lists and filters include RedlineQc?
The Rust Charts lists that carry RedlineQc are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RedlineQc mean?
The game's server browser sees these tags from RedlineQc: gmrust (Game mode): Survival, in the standard Rust form; mp30 (Max players): It has 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join RedlineQc?
Press F1 in Rust to open the console and type client.connect 64.74.161.162:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://discord.com/invite/2HCunPdHSE is where its website sits.
