Rust Charts56,681 playing · live

On air · chart position #6,089

Midlands [PVE] BradleyGuards and custom maps

Online 64.40.9.169:28015 checked 6m ago

moddedcarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 2
#6,089
rank
top 27%
13d ago
last wipe
no schedule published
7d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Midlands [PVE] BradleyGuards and custom maps

0on now · 48h peak 1
AveragePeak
00.250.50.75100:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

Coming wipes

7d 19h
Thu 5 Nov, 19:00 UTC
FW
14d 19h
Thu 12 Nov, 18:30 UTC
35d 19h
Thu 3 Dec, 19:00 UTC
FW
42d 19h
Thu 10 Dec, 18:30 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:30 UTC13d ago 4 – running 0
Thu 1 Oct, 18:49 UTC FW27d ago 5 halved by day 5 14 days 0
Thu 17 Sep, 17:26 UTC41d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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the same kind of game, then region, group limit, rate and wipes
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no group limit · 157 on average
61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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61 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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9 / 1000
From the figures on this page

Quick answers

Host and version

Is Midlands [PVE] BradleyGuards and custom maps online, and how reliable is it?

Right now Midlands [PVE] BradleyGuards and custom maps is running. Going by the reported uptime, it restarted roughly 5 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is Midlands [PVE] BradleyGuards and custom maps located?

No region is published by Midlands [PVE] BradleyGuards and custom maps. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 64.40.9.169:28015.

Which version of Rust does Midlands [PVE] BradleyGuards and custom maps run?

The build behind Midlands [PVE] BradleyGuards and custom maps is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Midlands [PVE] BradleyGuards and custom maps run smoothly?

Never under 1, and 28 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 107,139 entities. Its memory climbed as high as 4,658 MB. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is Midlands [PVE] BradleyGuards and custom maps?

Right now 0 players are on Midlands [PVE] BradleyGuards and custom maps, out of 100 slots. Averaging 0 players across seven days, it reached 2 at most. 11:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does Midlands [PVE] BradleyGuards and custom maps rank against other Rust servers?

In the seven-day player hours table, Midlands [PVE] BradleyGuards and custom maps is #6,089, inside the top 27% of all ranked servers.

Wipe schedule

What does wipe day look like on Midlands [PVE] BradleyGuards and custom maps?

At their busiest, its recent wipes averaged 4 players. 41 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Day 5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Midlands [PVE] BradleyGuards and custom maps?

Wipes on Midlands [PVE] BradleyGuards and custom maps come every 4 weeks on Thursday at 18:30 UTC. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 13 days 4 hours.

Rules and world

What are the rules and settings on Midlands [PVE] BradleyGuards and custom maps?

The name Midlands [PVE] BradleyGuards and custom maps carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.

Which map does Midlands [PVE] BradleyGuards and custom maps run?

Midlands [PVE] BradleyGuards and custom maps runs a procedural map of size 4,250 with seed 81055652, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include Midlands [PVE] BradleyGuards and custom maps?

The Rust Charts lists that carry Midlands [PVE] BradleyGuards and custom maps are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Midlands [PVE] BradleyGuards and custom maps mean?

The game's server browser sees these tags from Midlands [PVE] BradleyGuards and custom maps: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Midlands [PVE] BradleyGuards and custom maps?

Enter client.connect 64.40.9.169:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://discord.com/invite/tQetw4M.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.