Players
[TEST] Warden test server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 19:03 UTC, in 23h. Every Monday at 17:37 and every Thursday at 19:03 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:37 UTC2d ago | 0 | – | running | 11 |
| Thu 22 Oct, 19:03 UTC6d ago | 14 | held half | 3.9 days | 1 |
| Mon 19 Oct, 19:03 UTC9d ago | 12 | held half | 3 days | 0 |
| Thu 15 Oct, 19:03 UTC13d ago | 6 | held half | 4 days | 0 |
| Mon 12 Oct, 19:03 UTC16d ago | 9 | held half | 3 days | 2 |
| Thu 8 Oct, 19:03 UTC20d ago | 9 | held half | 4 days | 3 |
| Mon 5 Oct, 19:03 UTC23d ago | 6 | held half | 3 days | 2 |
| Thu 1 Oct, 17:54 UTC FW27d ago | 12 | held half | 4 days | 10 |
| Mon 28 Sep, 19:03 UTC30d ago | 8 | held half | 3 days | 3 |
| Thu 24 Sep, 19:03 UTC34d ago | 5 | held half | 4 days | 0 |
| Mon 21 Sep, 19:02 UTC37d ago | 7 | held half | 3 days | 0 |
| Thu 17 Sep, 19:02 UTC41d ago | 12 | held half | 4 days | 4 |
| Mon 14 Sep, 19:03 UTC44d ago | 8 | held half | 3 days | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [TEST] Warden test server online, and how reliable is it?
Right now [TEST] Warden test server is not running; the last sighting was 2 days 1 hours ago. Of the past 7 full days it was running for 92 of 168 hours, or 55% of the time. Rust Charts has tracked it since 13 September 2026.
Where is [TEST] Warden test server located?
There's no region listed for [TEST] Warden test server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 64.40.8.7:28015 is its address.
Which version of Rust does [TEST] Warden test server run?
The build behind [TEST] Warden test server is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is [TEST] Warden test server?
[TEST] Warden test server is offline at the moment; the last sighting was 2 days 1 hours ago. Averaging 4 players across seven days, it reached 14 at most.
How does [TEST] Warden test server rank against other Rust servers?
In the seven-day player hours table, [TEST] Warden test server is #2,224, inside the top 10% of all ranked servers.
Wipes and resets
What does wipe day look like on [TEST] Warden test server?
Its recent wipes peaked at an average of 9 players. 0 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on [TEST] Warden test server?
[TEST] Warden test server runs on a wipe rhythm of every Monday at 17:37 and every Thursday at 19:03 UTC. The wipe after this one is due Thursday 29 October at 19:03 UTC. The world it runs now dates from 2 days 1 hours.
Settings and map
What are the rules and settings on [TEST] Warden test server?
The name [TEST] Warden test server carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Which map does [TEST] Warden test server run?
[TEST] Warden test server runs a procedural map of size 3,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Who runs [TEST] Warden test server?
A shared operator is likely for [TEST] Warden test server and 29 other tracked servers, all publishing a icefuse.net hostname.
Which Rust Charts lists and filters include [TEST] Warden test server?
These Rust Charts lists include [TEST] Warden test server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on [TEST] Warden test server mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags [TEST] Warden test server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join [TEST] Warden test server?
Enter client.connect 64.40.8.7:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://icefuse.com/.
