On air · chart position #4,923
juliusthemonke
Online 64.40.8.248:28199 checked 12m ago
Players
juliusthemonke
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:51 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is juliusthemonke online, and how reliable is it?
juliusthemonke is up as you read this. Going by the reported uptime, it restarted roughly 2 days 8 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Rust Charts has tracked it since 13 September 2026.
Where is juliusthemonke located?
There's no region listed for juliusthemonke. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 64.40.8.248:28199 is its address.
Which version of Rust does juliusthemonke run?
The build behind juliusthemonke is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does juliusthemonke run smoothly?
It averaged 26 server fps over the last 48 hours, with a floor of 5. At its fullest it held 4,617 entities: buildings, deployables and the rest of the world. At most it took 838 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is juliusthemonke?
juliusthemonke has 1 of its 60 slots filled right now. Over the last week it averaged 0 players; the high point was 1. 01:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does juliusthemonke rank against other Rust servers?
In the seven-day player hours table, juliusthemonke is #4,923, inside the top 22% of all ranked servers.
Wipes and resets
What does wipe day look like on juliusthemonke?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on juliusthemonke?
Once a month is the whole of it: juliusthemonke wipes with the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 27 days 5 hours.
How it is set up
What are the rules and settings on juliusthemonke?
The name juliusthemonke carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is off.
Which map does juliusthemonke run?
juliusthemonke runs a procedural map of size 1,000 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include juliusthemonke?
The Rust Charts lists that carry juliusthemonke are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on juliusthemonke mean?
The game's server browser sees these tags from juliusthemonke: gmrust (Game mode): Standard survival rules apply; mp60 (Max players): 60 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join juliusthemonke?
Enter client.connect 64.40.8.248:28199 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.