On air · chart position #15,348
S
Online 64.40.8.221:27915 checked 8m ago
Players
S
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 23:49 UTC3d ago | 0 | – | running | 0 |
| Tue 22 Sep, 15:15 UTC36d ago | 0 | – | 32.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is S online, and how reliable is it?
S is up as you read this. About 3 days 16 hours ago is when it last restarted, to go by the uptime it reports. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Rust Charts has tracked it since 13 September 2026.
Where is S located?
There's no region listed for S. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 64.40.8.221:27915.
Which version of Rust does S run?
Rust network protocol 2635 and build 168909 on Linux is what S runs. Joining needs the same protocol on your game; Steam handles the update.
Does S run smoothly?
It averaged 5 server fps over the last 48 hours, with a floor of 5. Buildings, deployables and all the rest of the world came to as many as 91,405 entities. At most it took 3,456 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is S?
On S, 0 players are in and 40 slots are the ceiling. 0 players was the seven-day average.
How does S rank against other Rust servers?
The top 69% of ranked servers includes S, at #15,348 on player hours for the last week.
Wipe schedule
What does wipe day look like on S?
Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on S?
S's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 3 days 21 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on S?
You will not find a gather rate in the name S. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does S run?
S runs a procedural map of size 4,000 with seed 1382625960, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include S?
These Rust Charts lists include S: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on S mean?
These are the tags S makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join S?
The console is behind F1 in Rust: enter client.connect 64.40.8.221:27915 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.