On air · chart position #15,349
A Rust Server
Online 64.40.8.189:32015 checked 7m ago
Players
A Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 04:02 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is A Rust Server online, and how reliable is it?
You will find A Rust Server online at this moment. Going by the reported uptime, it restarted roughly 11 hours ago. 144 of 168 hours is what it managed over the past 7 full days, 86% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is A Rust Server located?
From A Rust Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 64.40.8.189:32015.
Which version of Rust does A Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam updates your game for you; all you need is the same protocol to join.
Does A Rust Server run smoothly?
Never under 28, and 30 server fps on average, is how the last 48 hours went. At its fullest it held 107,120 entities: buildings, deployables and the rest of the world. At most it took 16,646 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is A Rust Server?
On A Rust Server, 0 players are in and 40 slots are the ceiling. 0 players was the seven-day average.
How does A Rust Server rank against other Rust servers?
Player hours over the past week put A Rust Server at #15,349, among the top 69% of ranked servers.
Wipes and resets
What does wipe day look like on A Rust Server?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on A Rust Server?
A Rust Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 17 days 20 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on A Rust Server?
No gather rate appears in the name A Rust Server. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. The anti-cheat VAC from Valve is off.
Which map does A Rust Server run?
The map on A Rust Server is procedural, size 5,000, seed 121212, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.
Lists and filters
Which Rust Charts lists and filters include A Rust Server?
The Rust Charts lists that carry A Rust Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on A Rust Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It has 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here; ^x (Unknown flag): This flag is not documented by Facepunch — that's the set of tags A Rust Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join A Rust Server?
The console is behind F1 in Rust: enter client.connect 64.40.8.189:32015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.