Rust Charts30,176 playing · live

Off air · chart position #16,397

UKN.GG - US Training Grounds - Medium II

Offline 64.40.8.178:28014 checked 28d ago

moddedcarbon
Launch Rust and join Website
0/ 150
players now
0% full
0
7-day average
peak –
#16,397
rank
top 69%
28d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

UKN.GG - US Training Grounds - Medium II

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:28 UTC28d ago 1 – running 0
Tue 29 Sep, 09:28 UTC29d ago 7 – 1 days 0
Mon 28 Sep, 09:28 UTC30d ago 7 – 1 days 0
Sun 27 Sep, 09:30 UTC31d ago 15 – 1 days 0
Sat 26 Sep, 09:28 UTC32d ago 15 – 1 days 0
Fri 25 Sep, 09:28 UTC33d ago 10 – 1 days 0
Thu 24 Sep, 09:33 UTC34d ago 5 – 1 days 0
Wed 23 Sep, 09:29 UTC35d ago 5 – 1 days 0
Tue 22 Sep, 09:28 UTC36d ago 7 – 1 days 0
Mon 21 Sep, 09:28 UTC37d ago 7 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
2 / 200
24 / 50
RustGames.gg | Lucky Pillars - US EAST 1
NA · groups of 100+ · 13 on average
54 / 400
RustGames.gg | Rustcraft Lucky Pillars
NA · groups of 100+ · 1 on average
0 / 250
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID
NA · groups of 100+ · 1e+07x · weekly · 8 on average
21 / 100
301 / 300
From the figures on this page

Quick answers

Host and version

Is UKN.GG - US Training Grounds - Medium II online, and how reliable is it?

UKN.GG - US Training Grounds - Medium II is down at the moment, having last been seen 28 days 16 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is UKN.GG - US Training Grounds - Medium II located?

The name of UKN.GG - US Training Grounds - Medium II points to North America, though no region tag is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 64.40.8.178:28014 is its address.

Which version of Rust does UKN.GG - US Training Grounds - Medium II run?

Rust network protocol 2633 and build 165217 on Windows is what UKN.GG - US Training Grounds - Medium II runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is UKN.GG - US Training Grounds - Medium II?

Last seen 28 days 16 hours ago, UKN.GG - US Training Grounds - Medium II is currently offline.

How does UKN.GG - US Training Grounds - Medium II rank against other Rust servers?

The top 69% of ranked servers includes UKN.GG - US Training Grounds - Medium II, at #16,397 on player hours for the last week.

Wipe days

What does wipe day look like on UKN.GG - US Training Grounds - Medium II?

At their busiest, its recent wipes averaged 5 players. The crowd on the latest wipe hit its peak 3 hours in.

What is the wipe schedule on UKN.GG - US Training Grounds - Medium II?

The wipes on UKN.GG - US Training Grounds - Medium II come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 28 days 19 hours.

Rules and world

What are the rules and settings on UKN.GG - US Training Grounds - Medium II?

No gather rate appears in the name UKN.GG - US Training Grounds - Medium II. The group limit is 500 players. You play minigames & battle royale, parkour, battle royale, Bedwars and arenas. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does UKN.GG - US Training Grounds - Medium II run?

The map on UKN.GG - US Training Grounds - Medium II is procedural, size 6,000, seed 1337, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: UKN Map.

Lists and filters

Who runs UKN.GG - US Training Grounds - Medium II?

The ukn.gg hostname UKN.GG - US Training Grounds - Medium II uses is also published by 14 other tracked servers — they're most likely under one operator.

Which Rust Charts lists and filters include UKN.GG - US Training Grounds - Medium II?

The Rust Charts lists that carry UKN.GG - US Training Grounds - Medium II are: Modded Rust servers, Rust aim training servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on UKN.GG - US Training Grounds - Medium II mean?

These are the tags UKN.GG - US Training Grounds - Medium II makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp150 (Max players): 150 slots are available; ts500 (Group limit): No team can exceed 500; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^e (Minigames): This one holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): A training server for aim and PvP, with loot provided; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join UKN.GG - US Training Grounds - Medium II?

The console is behind F1 in Rust: enter client.connect 64.40.8.178:28014 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://ukn.gg for its website.

What each one means

Server tags

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode Survival, in the standard Rust form.
mp150
Max players 150 slots are available.
ts500
Group limit No team can exceed 500.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames This one holds minigames such as arenas, Bedwars and parkour.
^d
Combat training A training server for aim and PvP, with loot provided.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.