Rust Charts89,289 playing · live

On air · chart position #15,426

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN

Online 64.40.8.156:23014 checked 1h ago

weekly wipes moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak –
#15,426
rank
top 69%
47d ago
last wipe
weekly schedule
1d 1h
next wipe
Thu 29 Oct, 20:32 UTC

Players

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN

0on now
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Next wipe Thursday 29 October, 20:32 UTC, in 1d 1h. Weekly: 7 days after its last wipe

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
5 / 100
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 25 on average
15 / 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 24 on average
33 / 100
From the figures on this page

Quick answers

Server details

Is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN online, and how reliable is it?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN is up as you read this. The uptime it reports puts its last restart about 16 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN located?

With region code us1, PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN still gives no region. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 64.40.8.156:23014.

Which version of Rust does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN run?

The build behind PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN is Rust network protocol 2633 and build 163493, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN run smoothly?

It averaged 40 server fps over the last 48 hours, with a floor of 38. At its fullest it held 87,124 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,790 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

Right now 0 players are on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN, out of 50 slots. 0 players was the seven-day average.

How does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN rank against other Rust servers?

The top 69% of ranked servers includes PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN, at #15,426 on player hours for the last week.

Wipes and resets

What is the wipe schedule on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

The next wipe on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN is an estimate based on weekly: 7 days after its last wipe. Thursday 29 October at 20:32 UTC is when the next wipe is due. 47 days 22 hours is how long ago its current world was made. A weekly wipe schedule is published in its tags.

How it is set up

What are the rules and settings on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

The name PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN carries no gather rate. The group limit is 100 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN run?

The map on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN is procedural, size 3,500, seed 1, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Mods / FPS+ / 4 Max.

Lists and filters

Who runs PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

2 other servers we track share the theprojectlazarus.com hostname with PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN, which points to a common operator.

Which Rust Charts lists and filters include PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

These Rust Charts lists include PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN mean?

These are the tags PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN makes public, and the server browser reads them: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It has 50 slots; ts100 (Group limit): Teams are capped at 100; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer here, the game's default; $rus1 (Region code): Region code: us1; ^w (Weekly): Wipes happen every week; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

Enter client.connect 64.40.8.156:23014 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$rus1,v2633,^w,gmvanilla,cs163493,ts100,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players It has 50 slots.
ts100
Group limit Teams are capped at 100.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs163493
Build The game build is 163493.
ptrak
Networking RakNet is the network layer here, the game's default.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.