Rust Charts74,292 playing · live

Off air · chart position #11,503

MTRTEST

Offline 64.40.8.143:21015 checked 15d ago

moddedoxide
Launch Rust and join
2/ 1
players now
200% full
0
7-day average
peak –
#11,503
rank
top 53%
15d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

MTRTEST

2on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:44 UTC15d ago 2 – running 2
Tue 13 Oct, 17:29 UTC15d ago 2 – 0.6 days 2
Mon 12 Oct, 10:31 UTC17d ago 2 – 1.3 days 1
Sun 11 Oct, 15:51 UTC17d ago 3 – 0.8 days 3
Sun 11 Oct, 03:04 UTC18d ago 3 – 0.5 days 0
Fri 9 Oct, 21:46 UTC19d ago 3 – 1.2 days 1
Tue 6 Oct, 19:47 UTC22d ago 2 held half 3.1 days 2
Thu 1 Oct, 22:36 UTC FW27d ago 1 held half 4.9 days 1
Thu 1 Oct, 01:33 UTC28d ago 2 – 0.9 days 1
Tue 29 Sep, 06:01 UTC30d ago 2 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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29 / 1000
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EU · groups of 16+ · monthly · 84 on average
273 / 700
From the figures on this page

Quick answers

Host and version

Is MTRTEST online, and how reliable is it?

MTRTEST is down at the moment, having last been seen 15 days 1 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is MTRTEST located?

No region is published by MTRTEST. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 64.40.8.143:21015.

Which version of Rust does MTRTEST run?

Rust network protocol 2634 and build 167584 on Linux is what MTRTEST runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is MTRTEST?

MTRTEST is offline at the moment; the last sighting was 15 days 1 hours ago.

How does MTRTEST rank against other Rust servers?

Player hours over the past week put MTRTEST at #11,503, among the top 53% of ranked servers.

Wipe days

What does wipe day look like on MTRTEST?

At their busiest, its recent wipes averaged 2 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on MTRTEST?

No next wipe can be predicted for MTRTEST: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 15 days 4 hours.

How it is set up

What are the rules and settings on MTRTEST?

You will not find a gather rate in the name MTRTEST. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Tag guide

Which Rust Charts lists and filters include MTRTEST?

These Rust Charts lists include MTRTEST: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on MTRTEST mean?

The game's server browser sees these tags from MTRTEST: gmvanilla (Game mode): This server runs vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): This server reports build 167584; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join MTRTEST?

Enter client.connect 64.40.8.143:21015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167584
Build This server reports build 167584.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.