On air · chart position #4,778
Hawky Sucks
Online 64.40.8.13:28115 checked 13m ago
Players
Hawky Sucks
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:13 UTC FW27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Hawky Sucks online, and how reliable is it?
You will find Hawky Sucks online at this moment. Going by the reported uptime, it restarted roughly 9 hours ago. It stayed up 79% of the last 7 full days, 133 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is Hawky Sucks located?
From Hawky Sucks, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 64.40.8.13:28115.
Which version of Rust does Hawky Sucks run?
Rust network protocol 2635 and build 168909 on Linux is what Hawky Sucks runs. Steam updates your game for you; all you need is the same protocol to join.
Does Hawky Sucks run smoothly?
It averaged 6 server fps over the last 48 hours, with a floor of 5. At its fullest it held 33,309 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,761 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is Hawky Sucks?
On Hawky Sucks, 0 players are in and 15 slots are the ceiling. Seven-day figures: 0 players on average and 2 at the peak. 03:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does Hawky Sucks rank against other Rust servers?
In the seven-day player hours table, Hawky Sucks is #4,778, inside the top 21% of all ranked servers.
Wipe schedule
What does wipe day look like on Hawky Sucks?
At their busiest, its recent wipes averaged 5 players. 33 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Hawky Sucks?
Once a month is the whole of it: Hawky Sucks wipes with the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 27 days 5 hours.
How it is set up
What are the rules and settings on Hawky Sucks?
The name Hawky Sucks carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Which map does Hawky Sucks run?
Hawky Sucks runs a procedural map of size 2,500 with seed 12345, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include Hawky Sucks?
The Rust Charts lists that carry Hawky Sucks are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Hawky Sucks mean?
gmrust (Game mode): Standard survival rules apply; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here — that's the set of tags Hawky Sucks publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Hawky Sucks?
Press F1 in Rust to open the console and type client.connect 64.40.8.13:28115. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.