On air · chart position #12,168
Royal Family Gaming | Event/Dev|F1 Spawn|Staging|
Online 64.40.8.117:28054 checked 8m ago
Players
Royal Family Gaming | Event/Dev|F1 Spawn|Staging|
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 10:01 UTC13h ago | – | – | running | 0 |
| Sun 27 Sep, 19:07 UTC32d ago | 1 | – | – | 0 |
| Sat 26 Sep, 20:07 UTC33d ago | 1 | – | 1 days | 0 |
| Thu 24 Sep, 14:55 UTC35d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| online, and how reliable is it?
You will find Royal Family Gaming | Event/Dev|F1 Spawn|Staging| online at this moment. About 12 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| located?
There's no region listed for Royal Family Gaming | Event/Dev|F1 Spawn|Staging|. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 64.40.8.117:28054.
Which version of Rust does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| run?
The build behind Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is Rust network protocol 2636 and build 169627, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| run smoothly?
It averaged 60 server fps over the last 48 hours, with a floor of 60. Buildings, deployables and all the rest of the world came to as many as 107,000 entities. At most it took 3,005 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
On Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, 0 players are in and 50 slots are the ceiling. Averaging 0 players across seven days, it reached 1 at most. 15:00 UTC was the peak of the last 48 hours, with 0 players on average.
How does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| rank against other Rust servers?
In the seven-day player hours table, Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is #12,168, inside the top 55% of all ranked servers.
Wipe days
What does wipe day look like on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
At their busiest, its recent wipes averaged 1 players. 2 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
No next wipe can be predicted for Royal Family Gaming | Event/Dev|F1 Spawn|Staging|: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 13 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
You will not find a gather rate in the name Royal Family Gaming | Event/Dev|F1 Spawn|Staging|. The group limit is 12 players. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.
Which map does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| run?
A procedural map of size 3,800 with seed 285119, generated by the game, is what Royal Family Gaming | Event/Dev|F1 Spawn|Staging| runs. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Royal Family Gaming FPS+.
Lists and filters
Who runs Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
A shared operator is likely for Royal Family Gaming | Event/Dev|F1 Spawn|Staging| and 11 other tracked servers, all publishing a rfgam.ing hostname.
Which Rust Charts lists and filters include Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
The Rust Charts lists that carry Royal Family Gaming | Event/Dev|F1 Spawn|Staging| are: Modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| mean?
gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts12 (Group limit): No team can exceed 12; v2636 (Protocol): Protocol 2636: join only if your game matches that version; cs169627 (Build): The game build is 169627; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here — that's the set of tags Royal Family Gaming | Event/Dev|F1 Spawn|Staging| publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Enter client.connect 64.40.8.117:28054 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.