On air · chart position #7,838
NaGiNaGI
Online 64.31.11.27:28080 checked 12m ago
Players
NaGiNaGI
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:39 UTC5d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is NaGiNaGI online, and how reliable is it?
You will find NaGiNaGI online at this moment. The uptime it reports puts its last restart about 40 hours ago. Of the past 4 full days it was running for 95 of 96 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 24 October 2026.
Where is NaGiNaGI located?
No region is published by NaGiNaGI. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 64.31.11.27:28080.
Which version of Rust does NaGiNaGI run?
The build behind NaGiNaGI is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does NaGiNaGI run smoothly?
It averaged 207 server fps over the last 48 hours, with a floor of 161. At its fullest it held 32,534 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,111 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is NaGiNaGI?
On NaGiNaGI, 0 players are in and 50 slots are the ceiling. Averaging 0 players across seven days, it reached 2 at most. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 0 players.
How does NaGiNaGI rank against other Rust servers?
The top 35% of ranked servers includes NaGiNaGI, at #7,838 on player hours for the last week.
Wipe schedule
What does wipe day look like on NaGiNaGI?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 2 hours in.
What is the wipe schedule on NaGiNaGI?
Too few wipes on record for NaGiNaGI to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 5 days 2 hours.
How it is set up
What are the rules and settings on NaGiNaGI?
No gather rate appears in the name NaGiNaGI. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does NaGiNaGI run?
The map on NaGiNaGI is procedural, size 2,517, seed 481981, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include NaGiNaGI?
The Rust Charts lists that carry NaGiNaGI are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on NaGiNaGI mean?
The game's server browser sees these tags from NaGiNaGI: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join NaGiNaGI?
The console is behind F1 in Rust: enter client.connect 64.31.11.27:28080 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.