Off air · chart position #15,088
testtest
Offline 64.188.80.99:28015 checked 13d ago
Players
testtest
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is testtest online, and how reliable is it?
Right now testtest is not running; the last sighting was 13 days 1 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 15 October 2026.
Where is testtest located?
No region is published by testtest. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 64.188.80.99:28015.
Which version of Rust does testtest run?
Rust network protocol 2634 and build 167781 on Windows is the version testtest runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is testtest?
testtest is offline at the moment; the last sighting was 13 days 1 hours ago.
How does testtest rank against other Rust servers?
The top 70% of ranked servers includes testtest, at #15,088 on player hours for the last week.
Wipe schedule
What is the wipe schedule on testtest?
testtest's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 23 days 7 hours.
How it is set up
What are the rules and settings on testtest?
The name testtest carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. Valve's VAC anti-cheat is active.
Which map does testtest run?
A procedural map, generated by the game, is what testtest runs.
Lists and filters
Which Rust Charts lists and filters include testtest?
These Rust Charts lists include testtest: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on testtest mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags testtest publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join testtest?
Press F1 in Rust to open the console and type client.connect 64.188.80.99:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.