Rust Charts52,970 playing · live

Off air · chart position #13,786

No Way Home

Offline 64.126.170.102:28015 checked 24d ago

moddedoxide
Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,786
rank
top 61%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

No Way Home

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 17 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:25 UTC27d ago 1 – running 1
Thu 17 Sep, 23:30 UTC41d ago 1 held half 14 days 0
Thu 17 Sep, 03:51 UTC42d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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From the figures on this page

Quick answers

Host and version

Is No Way Home online, and how reliable is it?

You will not get on No Way Home just now: it is offline, last seen 24 days 8 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 17 September 2026.

Where is No Way Home located?

No region is published by No Way Home. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 64.126.170.102:28015.

Which version of Rust does No Way Home run?

Rust network protocol 2634 and build 166494 on Windows is what No Way Home runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is No Way Home?

No Way Home shows as offline now, with its last appearance 24 days 8 hours ago.

How does No Way Home rank against other Rust servers?

In the seven-day player hours table, No Way Home is #13,786, inside the top 61% of all ranked servers.

Wipe days

What does wipe day look like on No Way Home?

The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on No Way Home?

With irregular wipe times on No Way Home, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 27 days 9 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on No Way Home?

You will not find a gather rate in the name No Way Home. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does No Way Home run?

Generated by the game, the map on No Way Home is procedural.

Tag guide

Which Rust Charts lists and filters include No Way Home?

These Rust Charts lists include No Way Home: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on No Way Home mean?

These are the tags No Way Home makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join No Way Home?

Press F1 in Rust to open the console and type client.connect 64.126.170.102:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.