Rust Charts54,556 playing · live

Off air · chart position #12,917

Rust Development Server

Offline 62.45.87.59:28015 checked 11d ago

moddedoxide
Launch Rust and join
1/ 5
players now
20% full
0
7-day average
peak –
#12,917
rank
top 60%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Rust Development Server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep5 Oct11 Oct17 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:09 UTC24d ago 1 – running 1
Thu 1 Oct, 21:26 UTC FW26d ago 1 – 1.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 163 on average
48 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
59 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
16 / 1000
From the figures on this page

Quick answers

About the server

Is Rust Development Server online, and how reliable is it?

Right now Rust Development Server is not running; the last sighting was 11 days 11 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 13 September 2026.

Where is Rust Development Server located?

From Rust Development Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 62.45.87.59:28015.

Which version of Rust does Rust Development Server run?

Rust network protocol 2634 and build 166494 on Windows is the version Rust Development Server runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is Rust Development Server?

Last seen 11 days 11 hours ago, Rust Development Server is currently offline.

How does Rust Development Server rank against other Rust servers?

Player hours over the past week put Rust Development Server at #12,917, among the top 60% of ranked servers.

Wipe schedule

What does wipe day look like on Rust Development Server?

At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Rust Development Server?

The record of Rust Development Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 26 days 1 hours.

How it is set up

What are the rules and settings on Rust Development Server?

The name Rust Development Server carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Rust Development Server run?

Generated by the game, the map on Rust Development Server is procedural.

Tags explained

Which Rust Charts lists and filters include Rust Development Server?

These Rust Charts lists include Rust Development Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Development Server mean?

The game's server browser sees these tags from Rust Development Server: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Rust Development Server?

The console is behind F1 in Rust: enter client.connect 62.45.87.59:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs166494
Build Build 166494 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.