Players
nameserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is nameserver online, and how reliable is it?
nameserver is down at the moment, having last been seen 45 days 5 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is nameserver located?
From nameserver, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 62.33.43.207:28015 is its address.
Which version of Rust does nameserver run?
Rust network protocol 2627 and build 154033 on Windows is what nameserver runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is nameserver?
nameserver is offline at the moment; the last sighting was 45 days 5 hours ago.
Wipe schedule
What is the wipe schedule on nameserver?
The record of nameserver's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 121 days 11 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on nameserver?
No gather rate appears in the name nameserver. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does nameserver run?
A procedural map, generated by the game, is what nameserver runs.
Tag guide
Which Rust Charts lists and filters include nameserver?
These Rust Charts lists include nameserver: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
The game's server browser sees these tags from nameserver: gmrust (Game mode): Standard survival rules apply; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2627 (Protocol): The server speaks protocol 2627, so your game needs the same version; cs154033 (Build): The game build is 154033; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join nameserver?
The console is behind F1 in Rust: enter client.connect 62.33.43.207:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.