Rust Charts92,814 playing · live

On air · chart position #1,553

CYBERSHOKE | #1 Vanilla (x2)

Online EU 62.122.215.125:28015 checked 10m ago

2x weekly wipes vanillamoddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 300
1/ 300
players now
0% full
4
7-day average
peak 22
#1,553
rank
top 7% · #619 in EU
6d ago
last wipe
weekly schedule
17h
next wipe
Fri 30 Oct, 14:59 UTC

Players

CYBERSHOKE | #1 Vanilla (x2)

1on now · 48h peak 4
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:59 UTC, in 17h. Every Friday at 14:59 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
17
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

17h
Fri 30 Oct, 14:59 UTC
6d 21h
Thu 5 Nov, 19:00 UTC
FW
7d 17h
Fri 6 Nov, 14:59 UTC
14d 17h
Fri 13 Nov, 14:59 UTC
21d 17h
Fri 20 Nov, 14:59 UTC
28d 17h
Fri 27 Nov, 14:59 UTC
34d 21h
Thu 3 Dec, 19:00 UTC
FW
35d 17h
Fri 4 Dec, 14:59 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 26 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:59 UTC6d ago 22 – running 0
Fri 16 Oct, 14:59 UTC13d ago 20 halved by day 3 7 days 0
Fri 9 Oct, 14:59 UTC20d ago 10 halved by day 6 7 days 0
Fri 2 Oct, 14:59 UTC27d ago 18 halved by day 5 7 days 2
Fri 25 Sep, 14:59 UTC34d ago 17 halved by day 3 7 days 0
Fri 18 Sep, 14:59 UTC41d ago 15 halved by day 1 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 336 on average
561 / 680
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 319 on average
68 / 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
EU · groups of 300+ · 2x · weekly · 287 on average
194 / 1900
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 287 on average
96 / 170
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 218 on average
28 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 131 on average
12 / 100
From the figures on this page

Quick answers

About the server

Is CYBERSHOKE | #1 Vanilla (x2) online, and how reliable is it?

You will find CYBERSHOKE | #1 Vanilla (x2) online at this moment. About 16 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is CYBERSHOKE | #1 Vanilla (x2) located?

With its EU tag, CYBERSHOKE | #1 Vanilla (x2) puts itself in Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 62.122.215.125:28015 is its address.

Which version of Rust does CYBERSHOKE | #1 Vanilla (x2) run?

Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #1 Vanilla (x2) runs. Joining needs the same protocol on your game; Steam handles the update.

Does CYBERSHOKE | #1 Vanilla (x2) run smoothly?

It averaged 147 server fps over the last 48 hours, with a floor of 114. At its fullest it held 101,667 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,240 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is CYBERSHOKE | #1 Vanilla (x2)?

On CYBERSHOKE | #1 Vanilla (x2), 1 players are in and 300 slots are the ceiling. Averaging 4 players across seven days, it reached 22 at most. 16:00 UTC was the peak of the last 48 hours, with 3 players on average.

How does CYBERSHOKE | #1 Vanilla (x2) rank against other Rust servers?

The last seven days of player hours put CYBERSHOKE | #1 Vanilla (x2) at #1,553, top 7% of ranked servers, and #619 in Europe.

Wipe schedule

What does wipe day look like on CYBERSHOKE | #1 Vanilla (x2)?

The busiest point of its recent wipes averaged 17 players. 26 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 3 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on CYBERSHOKE | #1 Vanilla (x2)?

The wipe rhythm on CYBERSHOKE | #1 Vanilla (x2) is every Friday at 14:59 UTC. Friday 30 October at 14:59 UTC is when the next wipe is due. 6 days 6 hours is how long ago its current world was made. A weekly wipe schedule is published in its tags.

Rules and world

What are the rules and settings on CYBERSHOKE | #1 Vanilla (x2)?

The name of CYBERSHOKE | #1 Vanilla (x2) states a 2x gather rate. 24 players is the maximum for a group. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. The anti-cheat VAC from Valve is on.

Which map does CYBERSHOKE | #1 Vanilla (x2) run?

The map on CYBERSHOKE | #1 Vanilla (x2) is procedural, size 4,000, seed 1337, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.

Lists and filters

Which Rust Charts lists and filters include CYBERSHOKE | #1 Vanilla (x2)?

These Rust Charts lists include CYBERSHOKE | #1 Vanilla (x2): 2x Rust server charts, EU Rust servers and Modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on CYBERSHOKE | #1 Vanilla (x2) mean?

gmrust (Game mode): Standard survival rules apply; mp300 (Max players): 300 slots are available; ts24 (Group limit): Teams are capped at 24; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded; EU (Europe): Europe is where the server browser lists it — that's the set of tags CYBERSHOKE | #1 Vanilla (x2) publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join CYBERSHOKE | #1 Vanilla (x2)?

Press F1 in Rust to open the console and type client.connect 62.122.215.125:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://cybershoke.net/rust.

What each one means

Server tags

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp300
Max players 300 slots are available.
ts24
Group limit Teams are capped at 24.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.