Off air · chart position #14,874
TestServer
Offline 61.8.134.208:28015 checked 20d ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TestServer online, and how reliable is it?
You will not get on TestServer just now: it is offline, last seen 20 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 8 October 2026.
Where is TestServer located?
No region is published by TestServer. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 61.8.134.208:28015.
Which version of Rust does TestServer run?
Rust network protocol 2634 and build 167058 on Windows is the version TestServer runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is TestServer?
Last seen 20 days 10 hours ago, TestServer is currently offline.
How does TestServer rank against other Rust servers?
Player hours over the past week put TestServer at #14,874, among the top 67% of ranked servers.
Wipe schedule
What is the wipe schedule on TestServer?
TestServer's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 20 days 12 hours.
How it is set up
What are the rules and settings on TestServer?
You will not find a gather rate in the name TestServer. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does TestServer run?
A procedural map, generated by the game, is what TestServer runs.
Lists and filters
Which Rust Charts lists and filters include TestServer?
The Rust Charts lists that carry TestServer are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TestServer mean?
The game's server browser sees these tags from TestServer: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It has 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167058 (Build): This server reports build 167058; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join TestServer?
The console is behind F1 in Rust: enter client.connect 61.8.134.208:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.