Off air · chart position #13,927
Carbon Local Dev
Offline 60.142.115.227:28015 checked 43d ago
Players
Carbon Local Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Carbon Local Dev online, and how reliable is it?
You will not get on Carbon Local Dev just now: it is offline, last seen 43 days 19 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Carbon Local Dev located?
There's no region listed for Carbon Local Dev. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 60.142.115.227:28015.
Which version of Rust does Carbon Local Dev run?
Rust network protocol 2633 and build 163794 on Windows is the version Carbon Local Dev runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Carbon Local Dev?
Carbon Local Dev is offline at the moment; the last sighting was 43 days 19 hours ago.
How does Carbon Local Dev rank against other Rust servers?
In the seven-day player hours table, Carbon Local Dev is #13,927, inside the top – of all ranked servers.
Wipe days
What is the wipe schedule on Carbon Local Dev?
The record of Carbon Local Dev's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 48 days 2 hours.
Rules and world
What are the rules and settings on Carbon Local Dev?
The name Carbon Local Dev carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does Carbon Local Dev run?
A procedural map, generated by the game, is what Carbon Local Dev runs.
Tag guide
Which Rust Charts lists and filters include Carbon Local Dev?
These Rust Charts lists include Carbon Local Dev: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Carbon Local Dev mean?
The game's server browser sees these tags from Carbon Local Dev: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Carbon Local Dev?
Press F1 in Rust to open the console and type client.connect 60.142.115.227:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.