Off air · chart position #12,902
My Test Server
Offline 60.101.167.207:28015 checked 12d ago
Players
My Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:15 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is My Test Server online, and how reliable is it?
You will not get on My Test Server just now: it is offline, last seen 12 days 21 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 14 September 2026.
Where is My Test Server located?
No region is published by My Test Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 60.101.167.207:28015 is its address.
Which version of Rust does My Test Server run?
The build behind My Test Server is Rust network protocol 2634 and build 167781, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is My Test Server?
Last seen 12 days 21 hours ago, My Test Server is currently offline.
How does My Test Server rank against other Rust servers?
The top 60% of ranked servers includes My Test Server, at #12,902 on player hours for the last week.
Wipes and resets
What does wipe day look like on My Test Server?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on My Test Server?
My Test Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 12 days 22 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on My Test Server?
You will not find a gather rate in the name My Test Server. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. VAC is on: that is Valve's anti-cheat.
Which map does My Test Server run?
A procedural map, generated by the game, is what My Test Server runs.
Lists and filters
Which Rust Charts lists and filters include My Test Server?
These Rust Charts lists include My Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Test Server mean?
These are the tags My Test Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join My Test Server?
Press F1 in Rust to open the console and type client.connect 60.101.167.207:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.