Rust Charts79,700 playing · live

Off air · chart position #11,455

Rust Zombie Raids Test Server

Offline 58.169.156.96:28015 checked 13d ago

moddedoxide
Launch Rust and join
2/ 5
players now
40% full
0
7-day average
peak –
#11,455
rank
top 53%
15d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Rust Zombie Raids Test Server

2on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct16 Oct18 Oct21 Oct23 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:14 UTC15d ago 2 – running 1
Wed 14 Oct, 02:42 UTC15d ago 2 – 0.5 days 0
Sun 11 Oct, 11:32 UTC18d ago 2 held half 2.6 days 0
Sun 11 Oct, 01:25 UTC18d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
86 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
32 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
309 / 350
From the figures on this page

Quick answers

About the server

Is Rust Zombie Raids Test Server online, and how reliable is it?

You will not get on Rust Zombie Raids Test Server just now: it is offline, last seen 13 days 12 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 11 October 2026.

Where is Rust Zombie Raids Test Server located?

No region is published by Rust Zombie Raids Test Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 58.169.156.96:28015 is its address.

Which version of Rust does Rust Zombie Raids Test Server run?

Rust network protocol 2634 and build 167398 on Windows is the version Rust Zombie Raids Test Server runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is Rust Zombie Raids Test Server?

Rust Zombie Raids Test Server shows as offline now, with its last appearance 13 days 12 hours ago.

How does Rust Zombie Raids Test Server rank against other Rust servers?

Player hours over the past week put Rust Zombie Raids Test Server at #11,455, among the top 53% of ranked servers.

Wipe schedule

What does wipe day look like on Rust Zombie Raids Test Server?

Its recent wipes peaked at an average of 2 players. The crowd on the latest wipe hit its peak 25 hours in. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on Rust Zombie Raids Test Server?

No next wipe can be predicted for Rust Zombie Raids Test Server: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 15 days 7 hours.

Rules and world

What are the rules and settings on Rust Zombie Raids Test Server?

The name Rust Zombie Raids Test Server carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.

Which map does Rust Zombie Raids Test Server run?

A procedural map of size 4,000 with seed 1337, generated by the game, is what Rust Zombie Raids Test Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.

Lists and filters

Which Rust Charts lists and filters include Rust Zombie Raids Test Server?

The Rust Charts lists that carry Rust Zombie Raids Test Server are: Modded Rust servers and Rust zombie server charts. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Zombie Raids Test Server mean?

These are the tags Rust Zombie Raids Test Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It has 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Rust Zombie Raids Test Server?

Press F1 in Rust to open the console and type client.connect 58.169.156.96:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It has 5 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167398
Build Build 167398 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.