Off air · chart position #16,009
Dev
Offline 57.129.153.14:28015 checked 24d ago
Players
Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Dev online, and how reliable is it?
Dev is down at the moment, having last been seen 24 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Dev located?
From Dev, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 57.129.153.14:28015.
Which version of Rust does Dev run?
Rust network protocol 2633 and build 165217 on Linux is the version Dev runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Dev?
Last seen 24 days 16 hours ago, Dev is currently offline.
How does Dev rank against other Rust servers?
In the seven-day player hours table, Dev is #16,009, inside the top 71% of all ranked servers.
Wipe days
What is the wipe schedule on Dev?
The record of Dev's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 47 days 7 hours.
How it is set up
What are the rules and settings on Dev?
You will not find a gather rate in the name Dev. 32 players is the maximum for a group. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is off.
Which map does Dev run?
The map on Dev is custom, size 3,000. You can download the published file from this page.
Lists and filters
Which Rust Charts lists and filters include Dev?
The Rust Charts lists that carry Dev are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Dev mean?
These are the tags Dev makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp0 (Max players): It has 0 slots; ts32 (Group limit): No team can exceed 32; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; rustmaps (Custom tag): Custom tag: set by the owner or a plugin. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Dev?
The console is behind F1 in Rust: enter client.connect 57.129.153.14:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.