Rust Charts34,356 playing · live

Off air · chart position #16,009

Dev

Offline 57.129.153.14:28015 checked 24d ago

moddedoxide
Launch Rust and join
0/ ?
players now
0
7-day average
peak –
#16,009
rank
top 71%
47d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Dev

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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no group limit · 151 on average
59 / 500
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122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
93 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
31 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000
From the figures on this page

Quick answers

Server details

Is Dev online, and how reliable is it?

Dev is down at the moment, having last been seen 24 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Dev located?

From Dev, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 57.129.153.14:28015.

Which version of Rust does Dev run?

Rust network protocol 2633 and build 165217 on Linux is the version Dev runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Dev?

Last seen 24 days 16 hours ago, Dev is currently offline.

How does Dev rank against other Rust servers?

In the seven-day player hours table, Dev is #16,009, inside the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on Dev?

The record of Dev's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 47 days 7 hours.

How it is set up

What are the rules and settings on Dev?

You will not find a gather rate in the name Dev. 32 players is the maximum for a group. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is off.

Which map does Dev run?

The map on Dev is custom, size 3,000. You can download the published file from this page.

Lists and filters

Which Rust Charts lists and filters include Dev?

The Rust Charts lists that carry Dev are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Dev mean?

These are the tags Dev makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp0 (Max players): It has 0 slots; ts32 (Group limit): No team can exceed 32; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; rustmaps (Custom tag): Custom tag: set by the owner or a plugin. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Dev?

The console is behind F1 in Rust: enter client.connect 57.129.153.14:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2633,gmvanilla,cs165217,ts32,^o^z,rustmaps

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp0
Max players It has 0 slots.
ts32
Group limit No team can exceed 32.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Other

rustmaps
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.