Rust Charts62,389 playing · live

Off air · chart position #5,338

A Rust Server

Offline 57.128.229.173:25580 checked 3h ago

moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 10
1/ 10
players now
10% full
1
7-day average
peak 2
#5,338
rank
top 24%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

A Rust Server

1on now · 48h peak 2
AveragePeak
00.511.5213:0017:0022:0003:0017:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040013:0017:0022:0003:0017:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 27 OctSat 24 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:39 UTC2d ago 2 – running 0
Sat 24 Oct, 13:52 UTC5d ago 2 – 3.1 days 0
Fri 16 Oct, 09:28 UTC13d ago 5 held half 8.2 days 1
Sun 11 Oct, 12:37 UTC18d ago 5 held half 4.9 days 4
Sat 10 Oct, 09:23 UTC19d ago 12 – 1.1 days 0
Fri 9 Oct, 10:34 UTC20d ago 12 – 1 days 0
Thu 8 Oct, 16:00 UTC21d ago 12 – 0.8 days 0
Mon 5 Oct, 13:40 UTC24d ago 1 halved by day 1 3.1 days 0
Sun 4 Oct, 12:34 UTC25d ago 2 – 1 days 0
Sun 4 Oct, 04:33 UTC25d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
14 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
48 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
210 / 260
From the figures on this page

Quick answers

Host and version

Is A Rust Server online, and how reliable is it?

Right now A Rust Server is not running; the last sighting was 3 hours ago. Going by the reported uptime, it restarted roughly 3 hours ago. Of the past 7 full days it was running for 25 of 168 hours, or 15% of the time. The first record Rust Charts holds of it is 21 September 2026.

Where is A Rust Server located?

No region is published by A Rust Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 57.128.229.173:25580.

Which version of Rust does A Rust Server run?

The build behind A Rust Server is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does A Rust Server run smoothly?

It averaged 232 server fps over the last 48 hours, with a floor of 221. At its fullest it held 102,873 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,320 MB. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is A Rust Server?

Last seen 3 hours ago, A Rust Server is currently offline. Averaging 1 players across seven days, it reached 2 at most. Over the past 48 hours, 15:00 UTC drew the most, at 2 players on average.

How does A Rust Server rank against other Rust servers?

The top 24% of ranked servers includes A Rust Server, at #5,338 on player hours for the last week.

Wipes and resets

What does wipe day look like on A Rust Server?

At their busiest, its recent wipes averaged 3 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on A Rust Server?

The wipes on A Rust Server come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 2 days 8 hours.

Rules and world

What are the rules and settings on A Rust Server?

The name A Rust Server carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. Valve's VAC anti-cheat is not active.

Which map does A Rust Server run?

A procedural map of size 4,300 with seed 1705331099, generated by the game, is what A Rust Server runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include A Rust Server?

The Rust Charts lists that carry A Rust Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on A Rust Server mean?

These are the tags A Rust Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join A Rust Server?

The console is behind F1 in Rust: enter client.connect 57.128.229.173:25580 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players It has 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.