On air · chart position #6,720
4Netplayers Rust Server
Online 54.37.245.171:22000 checked 9m ago
Players
4Netplayers Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is 4Netplayers Rust Server online, and how reliable is it?
Right now 4Netplayers Rust Server is running. About 2 days 8 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is 4Netplayers Rust Server located?
No region is published by 4Netplayers Rust Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 54.37.245.171:22000.
Which version of Rust does 4Netplayers Rust Server run?
The build behind 4Netplayers Rust Server is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does 4Netplayers Rust Server run smoothly?
It averaged 30 server fps over the last 48 hours, with a floor of 30. Buildings, deployables and all the rest of the world came to as many as 91,452 entities. Memory use peaked at 3,032 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is 4Netplayers Rust Server?
Right now 0 players are on 4Netplayers Rust Server, out of 10 slots. Over the last week it averaged 0 players; the high point was 3. The busiest stretch of the last 48 hours came at 10:00 UTC, averaging 0 players.
How does 4Netplayers Rust Server rank against other Rust servers?
In the seven-day player hours table, 4Netplayers Rust Server is #6,720, inside the top 30% of all ranked servers.
Wipe days
What does wipe day look like on 4Netplayers Rust Server?
At their busiest, its recent wipes averaged 3 players. 24 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on 4Netplayers Rust Server?
Once a month is the whole of it: 4Netplayers Rust Server wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 27 days 21 hours.
Settings and map
What are the rules and settings on 4Netplayers Rust Server?
You will not find a gather rate in the name 4Netplayers Rust Server. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does 4Netplayers Rust Server run?
4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include 4Netplayers Rust Server?
The Rust Charts lists that carry 4Netplayers Rust Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server mean?
These are the tags 4Netplayers Rust Server makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join 4Netplayers Rust Server?
Enter client.connect 54.37.245.171:22000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.