Off air · chart position #15,769
Z World 1
Offline 54.37.128.65:28035 checked 17d ago
Players
Z World 1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Z World 1 online, and how reliable is it?
Right now Z World 1 is not running; the last sighting was 17 days 14 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 11 October 2026.
Where is Z World 1 located?
There's no region listed for Z World 1. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 54.37.128.65:28035 is its address.
Which version of Rust does Z World 1 run?
Rust network protocol 2634 and build 167398 on Linux is what Z World 1 runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Z World 1?
Last seen 17 days 14 hours ago, Z World 1 is currently offline.
How does Z World 1 rank against other Rust servers?
In the seven-day player hours table, Z World 1 is #15,769, inside the top 71% of all ranked servers.
Wipes and resets
What is the wipe schedule on Z World 1?
The record of Z World 1's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 17 days 14 hours.
Settings and map
What are the rules and settings on Z World 1?
No gather rate appears in the name Z World 1. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. The server describes itself as vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. The anti-cheat VAC from Valve is on.
Which map does Z World 1 run?
A procedural map of size 1,000 with seed 1597963589, generated by the game, is what Z World 1 runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include Z World 1?
The Rust Charts lists that carry Z World 1 are: Modded Rust servers. On the server list, these filters put it in view: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Z World 1 mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): 20 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here — that's the set of tags Z World 1 publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Z World 1?
The console is behind F1 in Rust: enter client.connect 54.37.128.65:28035 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.