Off air · chart position #15,929
Map Renderer
Offline 52.157.33.128:28015 checked 26d ago
Players
Map Renderer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Map Renderer online, and how reliable is it?
Right now Map Renderer is not running; the last sighting was 26 days 13 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 2 October 2026.
Where is Map Renderer located?
No region is published by Map Renderer. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 52.157.33.128:28015.
Which version of Rust does Map Renderer run?
Rust network protocol 2634 and build 166586 on Windows is the version Map Renderer runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Map Renderer?
Map Renderer is offline at the moment; the last sighting was 26 days 13 hours ago.
How does Map Renderer rank against other Rust servers?
Player hours over the past week put Map Renderer at #15,929, among the top 70% of ranked servers.
Wipes and resets
What is the wipe schedule on Map Renderer?
The record of Map Renderer's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 26 days 13 hours.
Settings and map
What are the rules and settings on Map Renderer?
The name Map Renderer carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Tag guide
Which Rust Charts lists and filters include Map Renderer?
These Rust Charts lists include Map Renderer: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Map Renderer mean?
gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): This server reports build 166586; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Map Renderer publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Map Renderer?
Enter client.connect 52.157.33.128:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.