On air · chart position #15,290
Oxide Dev
Online 51.91.242.62:28115 checked 12m ago
Players
Oxide Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 05:44 UTC17d ago | 1 | – | running | 0 |
| Sun 11 Oct, 22:33 UTC18d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 11:59 UTC18d ago | 1 | – | 0.4 days | 0 |
| Sun 11 Oct, 05:47 UTC18d ago | 1 | – | 0.3 days | 0 |
| Fri 2 Oct, 07:35 UTC27d ago | 1 | halved by day 4 | 8.9 days | 0 |
| Mon 28 Sep, 07:06 UTC31d ago | 1 | halved by day 3 | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Oxide Dev online, and how reliable is it?
You will find Oxide Dev online at this moment. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 16 September 2026.
Where is Oxide Dev located?
No region is published by Oxide Dev. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 51.91.242.62:28115.
Which version of Rust does Oxide Dev run?
Rust network protocol 2634 and build 167398 on Linux is what Oxide Dev runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Oxide Dev?
On Oxide Dev, 0 players are in and 50 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does Oxide Dev rank against other Rust servers?
In the seven-day player hours table, Oxide Dev is #15,290, inside the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on Oxide Dev?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 2 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 3.5 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on Oxide Dev?
No next wipe can be predicted for Oxide Dev: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 17 days 17 hours.
Settings and map
What are the rules and settings on Oxide Dev?
No gather rate appears in the name Oxide Dev. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Tag guide
Which Rust Charts lists and filters include Oxide Dev?
These Rust Charts lists include Oxide Dev: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Oxide Dev mean?
gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Oxide Dev publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Oxide Dev?
The console is behind F1 in Rust: enter client.connect 51.91.242.62:28115 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.