Rust Charts62,626 playing · live

On air · chart position #6,314

4Netplayers MrWolfCommunity Server

Online 51.89.172.53:24900 checked 11m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
1
7-day average
peak 2
#6,314
rank
top 28%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

4Netplayers MrWolfCommunity Server

0on now · 48h peak 2
AveragePeakWipe
00.511.5216:0022:0015:0022:0004:0010:00Wiped Tue 27 Oct, 16:11 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
01020304016:0022:0015:0022:0004:0010:00Wiped Tue 27 Oct, 16:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:39 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
159 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
67 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000
From the figures on this page

Quick answers

Server details

Is 4Netplayers MrWolfCommunity Server online, and how reliable is it?

Right now 4Netplayers MrWolfCommunity Server is running. About 4 minutes ago is when it last restarted, to go by the uptime it reports. 12 of 24 hours is what it managed over the past 1 full day, 50% of the time. Its earliest entry with Rust Charts dates from 27 October 2026.

Where is 4Netplayers MrWolfCommunity Server located?

No region is published by 4Netplayers MrWolfCommunity Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 51.89.172.53:24900 is its address.

Which version of Rust does 4Netplayers MrWolfCommunity Server run?

Rust network protocol 2635 and build 168909 on Linux is the version 4Netplayers MrWolfCommunity Server runs. Joining needs the same protocol on your game; Steam handles the update.

Does 4Netplayers MrWolfCommunity Server run smoothly?

The 48-hour average was 30 server fps; the lowest point was 30. At its fullest it held 79,492 entities: buildings, deployables and the rest of the world. At most it took 2,724 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is 4Netplayers MrWolfCommunity Server?

Right now 0 players are on 4Netplayers MrWolfCommunity Server, out of 10 slots. Over the last week it averaged 1 players; the high point was 2. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 2 players.

How does 4Netplayers MrWolfCommunity Server rank against other Rust servers?

In the seven-day player hours table, 4Netplayers MrWolfCommunity Server is #6,314, inside the top 28% of all ranked servers.

Wipes and resets

What is the wipe schedule on 4Netplayers MrWolfCommunity Server?

4Netplayers MrWolfCommunity Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 42 hours.

Rules and world

What are the rules and settings on 4Netplayers MrWolfCommunity Server?

No gather rate appears in the name 4Netplayers MrWolfCommunity Server. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does 4Netplayers MrWolfCommunity Server run?

A procedural map of size 3,700 with seed 464832282, generated by the game, is what 4Netplayers MrWolfCommunity Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include 4Netplayers MrWolfCommunity Server?

The Rust Charts lists that carry 4Netplayers MrWolfCommunity Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on 4Netplayers MrWolfCommunity Server mean?

These are the tags 4Netplayers MrWolfCommunity Server makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join 4Netplayers MrWolfCommunity Server?

The console is behind F1 in Rust: enter client.connect 51.89.172.53:24900 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players It has 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.