Players
BananenMauls TestServer 4Netplayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:05 UTC28d ago | 1 | – | running | 1 |
| Sat 26 Sep, 19:31 UTC32d ago | 1 | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is BananenMauls TestServer 4Netplayers online, and how reliable is it?
Right now BananenMauls TestServer 4Netplayers is not running; the last sighting was 28 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 18 September 2026.
Where is BananenMauls TestServer 4Netplayers located?
There's no region listed for BananenMauls TestServer 4Netplayers. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 51.83.238.30:22300.
Which version of Rust does BananenMauls TestServer 4Netplayers run?
The build behind BananenMauls TestServer 4Netplayers is Rust network protocol 2633 and build 165217, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is BananenMauls TestServer 4Netplayers?
Last seen 28 days 16 hours ago, BananenMauls TestServer 4Netplayers is currently offline.
How does BananenMauls TestServer 4Netplayers rank against other Rust servers?
In the seven-day player hours table, BananenMauls TestServer 4Netplayers is #16,773, inside the top 70% of all ranked servers.
Wipe schedule
What does wipe day look like on BananenMauls TestServer 4Netplayers?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on BananenMauls TestServer 4Netplayers?
Too few wipes on record for BananenMauls TestServer 4Netplayers to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 28 days 18 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on BananenMauls TestServer 4Netplayers?
You will not find a gather rate in the name BananenMauls TestServer 4Netplayers. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does BananenMauls TestServer 4Netplayers run?
The map on BananenMauls TestServer 4Netplayers is procedural, size 1,000, seed 1234567890, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.
Tag guide
Which Rust Charts lists and filters include BananenMauls TestServer 4Netplayers?
These Rust Charts lists include BananenMauls TestServer 4Netplayers: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on BananenMauls TestServer 4Netplayers mean?
These are the tags BananenMauls TestServer 4Netplayers makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join BananenMauls TestServer 4Netplayers?
The console is behind F1 in Rust: enter client.connect 51.83.238.30:22300 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
