On air · chart position #15,261
Project Fallout Vanilla | No Team Limit | Weekly Wipes
Online 51.81.49.81:28015 checked 9m ago
Players
Project Fallout Vanilla | No Team Limit | Weekly Wipes
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 22:07 UTC9h ago | – | – | running | 0 |
| Thu 22 Oct, 22:08 UTC7d ago | 0 | – | 7 days | 0 |
| Tue 20 Oct, 16:22 UTC9d ago | 0 | – | 2.2 days | 0 |
| Sun 11 Oct, 16:41 UTC18d ago | 1 | halved by day 1 | 9 days | 1 |
| Sat 10 Oct, 19:51 UTC19d ago | 1 | – | 0.9 days | 0 |
| Mon 21 Sep, 16:01 UTC38d ago | 0 | – | 19.2 days | 0 |
| Sun 20 Sep, 22:31 UTC39d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Project Fallout Vanilla | No Team Limit | Weekly Wipes online, and how reliable is it?
Project Fallout Vanilla | No Team Limit | Weekly Wipes is up as you read this. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 19 September 2026.
Where is Project Fallout Vanilla | No Team Limit | Weekly Wipes located?
There's no region listed for Project Fallout Vanilla | No Team Limit | Weekly Wipes. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 51.81.49.81:28015.
Which version of Rust does Project Fallout Vanilla | No Team Limit | Weekly Wipes run?
Rust network protocol 2635 and build 168909 on Linux is what Project Fallout Vanilla | No Team Limit | Weekly Wipes runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Project Fallout Vanilla | No Team Limit | Weekly Wipes?
Right now 0 players are on Project Fallout Vanilla | No Team Limit | Weekly Wipes, out of 125 slots. Its average over the past week comes to 0 players.
How does Project Fallout Vanilla | No Team Limit | Weekly Wipes rank against other Rust servers?
The top 69% of ranked servers includes Project Fallout Vanilla | No Team Limit | Weekly Wipes, at #15,261 on player hours for the last week.
Wipes and resets
What does wipe day look like on Project Fallout Vanilla | No Team Limit | Weekly Wipes?
Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on Project Fallout Vanilla | No Team Limit | Weekly Wipes?
With irregular wipe times on Project Fallout Vanilla | No Team Limit | Weekly Wipes, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 9 hours.
Rules and world
What are the rules and settings on Project Fallout Vanilla | No Team Limit | Weekly Wipes?
No gather rate appears in the name Project Fallout Vanilla | No Team Limit | Weekly Wipes. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Project Fallout Vanilla | No Team Limit | Weekly Wipes run?
Generated by the game, the map on Project Fallout Vanilla | No Team Limit | Weekly Wipes is procedural.
Tags explained
Which Rust Charts lists and filters include Project Fallout Vanilla | No Team Limit | Weekly Wipes?
The Rust Charts lists that carry Project Fallout Vanilla | No Team Limit | Weekly Wipes are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Project Fallout Vanilla | No Team Limit | Weekly Wipes mean?
gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): 125 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here — that's the set of tags Project Fallout Vanilla | No Team Limit | Weekly Wipes publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Project Fallout Vanilla | No Team Limit | Weekly Wipes?
The console is behind F1 in Rust: enter client.connect 51.81.49.81:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.