Rust Charts56,511 playing · live

On air · chart position #9,273

Coog's Hunger Games

Online 51.81.179.115:27457 checked 8m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 1
0/ 1
players now
0% full
0
7-day average
peak 1
#9,273
rank
top 42%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Coog's Hunger Games

0on now
AveragePeak
0123410:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040010:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:12 UTC5d ago 1 – running 0
Thu 15 Oct, 01:19 UTC15d ago 1 halved by day 3 9.7 days 0
Tue 13 Oct, 03:18 UTC17d ago 1 – 1.9 days 0
Mon 12 Oct, 15:53 UTC17d ago 1 – 0.5 days 0
Sun 11 Oct, 15:26 UTC18d ago 1 – 1 days 0
Fri 9 Oct, 13:58 UTC20d ago 1 held half 2.1 days 1
Fri 9 Oct, 00:24 UTC21d ago 1 – 0.6 days 0
Thu 8 Oct, 00:01 UTC22d ago 1 – 1 days 0
Wed 7 Oct, 02:41 UTC23d ago 1 – 0.9 days 0
Sat 3 Oct, 19:12 UTC26d ago 1 halved by day 2 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
68 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
134 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
38 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 95 on average
107 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
109 / 200
From the figures on this page

Quick answers

Host and version

Is Coog's Hunger Games online, and how reliable is it?

Right now Coog's Hunger Games is running. About 1 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 74% of the last 7 full days, 124 of 168 hours. The first record Rust Charts holds of it is 20 September 2026.

Where is Coog's Hunger Games located?

From Coog's Hunger Games, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 51.81.179.115:27457 is its address.

Which version of Rust does Coog's Hunger Games run?

Rust network protocol 2635 and build 168909 on Linux is the version Coog's Hunger Games runs. Steam updates your game for you; all you need is the same protocol to join.

Does Coog's Hunger Games run smoothly?

It averaged 169 server fps over the last 48 hours, with a floor of 109. At its fullest it held 91,083 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,636 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is Coog's Hunger Games?

Coog's Hunger Games has 0 of its 1 slots filled right now. Seven-day figures: 0 players on average and 1 at the peak.

How does Coog's Hunger Games rank against other Rust servers?

The top 42% of ranked servers includes Coog's Hunger Games, at #9,273 on player hours for the last week.

Wipe schedule

What does wipe day look like on Coog's Hunger Games?

Its recent wipes peaked at an average of 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Day 3 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Coog's Hunger Games?

No next wipe can be predicted for Coog's Hunger Games: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 5 days 14 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Coog's Hunger Games?

No gather rate appears in the name Coog's Hunger Games. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Coog's Hunger Games run?

The map on Coog's Hunger Games is procedural, size 4,000, seed 6969, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include Coog's Hunger Games?

These Rust Charts lists include Coog's Hunger Games: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Coog's Hunger Games mean?

These are the tags Coog's Hunger Games makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join Coog's Hunger Games?

Enter client.connect 51.81.179.115:27457 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.