On air · chart position #15,290
A Shockbyte Rust Server
Online 51.81.176.105:27008 checked 8m ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:03 UTC25d ago | 1 | – | running | 2 |
| Wed 30 Sep, 13:36 UTC29d ago | 2 | held half | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is up as you read this. Going by the reported uptime, it restarted roughly 9 hours ago. Of the past 7 full days it was running for 101 of 168 hours, or 60% of the time. Rust Charts has tracked it since 30 September 2026.
Where is A Shockbyte Rust Server located?
There's no region listed for A Shockbyte Rust Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 51.81.176.105:27008 is its address.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does A Shockbyte Rust Server run smoothly?
The 48-hour average was 235 server fps; the lowest point was 116. Buildings, deployables and all the rest of the world came to as many as 49,590 entities. At most it took 3,433 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is A Shockbyte Rust Server?
Right now 0 players are on A Shockbyte Rust Server, out of 1 slots. Averaged over seven days, it drew 0 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over the past week put A Shockbyte Rust Server at #15,290, among the top 69% of ranked servers.
Wipes and resets
What does wipe day look like on A Shockbyte Rust Server?
Its recent wipes peaked at an average of 2 players. 1 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 25 days 10 hours.
Settings and map
What are the rules and settings on A Shockbyte Rust Server?
The name A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 3,000, seed 50000, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include A Shockbyte Rust Server?
These Rust Charts lists include A Shockbyte Rust Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console and type client.connect 51.81.176.105:27008. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.