Players
[SEA]128Hz|phrinj|PVP/RP|Vanilla+
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ online, and how reliable is it?
You will find [SEA]128Hz|phrinj|PVP/RP|Vanilla+ online at this moment. The uptime it reports puts its last restart about 1 hours ago. It stayed up 88% of the last 3 full days, 63 of 72 hours. Its earliest entry with Rust Charts dates from 25 October 2026.
Where is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ located?
In North America, according to its NA tag, sits [SEA]128Hz|phrinj|PVP/RP|Vanilla+, with region code us2. Rust Charts shows the location a server claims, not where the machine actually is. 51.81.167.73:28015 is its address.
Which version of Rust does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?
The build behind [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run smoothly?
Never under 988, and 998 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 120,808 entities. Its memory climbed as high as 4,755 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Right now 1 players are on [SEA]128Hz|phrinj|PVP/RP|Vanilla+, out of 100 slots. Seven-day figures: 0 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 1 players.
How does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ rank against other Rust servers?
On player hours for the past week, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is #12,952: top 58% overall and #1,405 in North America.
Wipes and resets
What is the wipe schedule on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
The next wipe on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is an estimate based on the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 11 days 5 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a month.
Rules and world
What are the rules and settings on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
The name [SEA]128Hz|phrinj|PVP/RP|Vanilla+ carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. VAC is on: that is Valve's anti-cheat.
Which map does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?
A procedural map of size 4,500 with seed 94560357, generated by the game, is what [SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Who runs [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
No other server we track uses the phrinj.com hostname that [SEA]128Hz|phrinj|PVP/RP|Vanilla+ publishes.
Which Rust Charts lists and filters include [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
These Rust Charts lists include [SEA]128Hz|phrinj|PVP/RP|Vanilla+: Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ mean?
The game's server browser sees these tags from [SEA]128Hz|phrinj|PVP/RP|Vanilla+: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): It has 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $rus2 (Region code): Region code: us2; ^m (Monthly): One wipe a month, together with the force wipe; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Enter client.connect 51.81.167.73:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1 for its website.
